Facility designations that don't make sense...

Which race do you like most? What do you like - what you don't like? Discuss it here.
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posted on October 26th, 2011, 6:29 am
NONONO, DON'T MISUNDERSTAND ME, I DON'T WANT TO CHANGE THE GAME, I JUST WANT CHANGE THE AMBIENT STUFF THAT'S GOING ON IN THE BACKGROUND!!!

Just some shuttle traffic rearanged in a manner that makes sence along with changing station names and projects to some more logical designations. Gameplay shouldn't be affected at all!
posted on October 26th, 2011, 8:28 am
Oh, well if I recall correctly there has always been plans to make more aesthetic goodies for shuttle traffic n' such eventually.  I would guess that kind of thing would go with redoes but that's just a guess.  Tangible things and balance always seem to take precedent over eye-candy :D.
 
  Every once in a while though they throw us a bone !!!
posted on October 26th, 2011, 2:13 pm
Beef wrote:[b]NONONO, DON'T MISUNDERSTAND ME..../b]...


Problem here is: in nearly every RTS game it's a "research" center. And as Nutter already said: it's more like logistics anyways (i still like the memo center though, just kiddin...).

With "game mechanics" we mean more the overall strategy game ones, like "research" something to get a new feature / upgrade for a unit, not specific FO game mechanics.

Anyways, the idea itself isn't bad. I would like to see descriptions that make a bit more sense as well (passives for example *cough*  :D)
posted on October 26th, 2011, 6:05 pm
There's a bit of a snag with that thing, though.
Namely the whole 'Star Trek explanations don't make any sense anyway' thing.
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