Defiant-class
Which race do you like most? What do you like - what you don't like? Discuss it here.
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posted on January 15th, 2010, 9:10 pm
Boggz wrote: First Contact Sabers fire torpedoes.
Ninja'ed by everybody.
Torps yes... but not micro torps...

posted on January 15th, 2010, 9:12 pm
Canon novels and mods are not.
They are most likely weaker, so the number wouldn't make that much difference powerwise (what is larger; 10x2 or 5+5+5+5?), though numbers may help them last longer. Not much of a bonus because you'd need more to do the same damage.
They are most likely weaker, so the number wouldn't make that much difference powerwise (what is larger; 10x2 or 5+5+5+5?), though numbers may help them last longer. Not much of a bonus because you'd need more to do the same damage.
posted on January 15th, 2010, 9:17 pm
Tyler wrote:Canon novels and mods are not.
They are most likely weaker, so the number wouldn't make that much difference powerwise (what is larger; 10x2 or 5+5+5+5?), though numbers may help them last longer. Not much of a bonus because you'd need more to do the same damage.
That's assuming that the yield of a regular torpedo is exactly twice that of a micro-torp. But yes I agree...

posted on January 15th, 2010, 9:17 pm
Well when I said Micro-Photons,I was just taking the one I felt to be most likely and ran with it :sweatdrop:.The same logic is behind firearms today.A 9mm round is a lot weaker than a 5.56mm or a 12.7mm,but the sheer volume of fire and lightweight features of the rounds mean you would generally preffer a 9mm or other small cartridges to a higher calibre in close-range fighting.The flip-side is try using them at medium-long range.Then the larger and slower-firing rounds show their damage and accuracy to be much more effective.
posted on January 15th, 2010, 9:18 pm
On a side note... Are there Micro Quantums?
posted on January 15th, 2010, 9:20 pm
I don't think they were mentioned in canon, but if they are going to make micro-Photons they may as well go the extra mile. I think Federation Fighters used Quantums (script) with the Photon look (on-screen), those may count.
posted on January 15th, 2010, 9:22 pm
I know I saw Micro-quantums used by Fed fighters in the SW vs ST mod for good old A1
posted on January 15th, 2010, 9:23 pm
They probably would make Micro-Q's.I'd say they'd find their way onto a specialised shuttle/fighter hybrid for Defiant and Prometheus class starships.Who knows.
posted on January 15th, 2010, 9:24 pm
ISS_Enterprise_D wrote:I know I saw Micro-quantums used by Fed fighters in the SW vs ST mod for good old A1
Yeah and I once got three Galaxy's in one warp-in

posted on January 15th, 2010, 9:32 pm
quaddmgtech wrote:Hmm... I would be interested to see where this info comes from. Because even Runabouts can be equipped with micro-torpedo launcher attachment on the top. So it's not inconceivable that a Saber could also be outfitted similarly. But the ship is not THAT small. You would think that it would be equipped with regular photons... maybe not many but still.
I actually remembered it wrong. Of course I know the Saber isn't small enough to be forced to use micro photons instead of normal ones, I assumed that because of the turret-like launcher I read about in a mod readme a while ago (for Bridge Commander).
Mods aren't canon, though I assumed it would be more logical to give Sabers smaller ones to carry more and there still could be single ships out of the class which are fitted this way.
posted on January 15th, 2010, 9:43 pm
RedEyedRaven wrote:I actually remembered it wrong. Of course I know the Saber isn't small enough to be forced to use micro photons instead of normal ones, I assumed that because of the turret-like launcher I read about in a mod readme a while ago (for Bridge Commander).
Well Torpedo Turrets are not necessarily 'non-canon'... the original Sovereign design included a Quantum Torpedo Turret on the underside of the saucer. Photon Torpedo Turrets were also implemented on Deep Space 9 it is logical to assume that micro-torp turrets exist but their implementation if any has yet to be seen...
posted on January 15th, 2010, 9:48 pm
It has happened too many times though where something was meant to be shown but for whatever reason the special effects guys just forget to or don't bother.Like the Sovereign was designed so her turret could lay down 1 Quantum every second at a 180 degree angle from the launcher.That was never shown so the Turret ends up looking like just a random buldge that doesn't seem to serve much purpose other than firing those Quantums in a straight line.
posted on January 15th, 2010, 10:00 pm
quaddmgtech wrote:Well Torpedo Turrets are not necessarily 'non-canon'...
I never said they were 'non-canon', I just told I don't know if the information is based on the "official" details given for the Saber class by their designer/s a few posts before.

posted on January 15th, 2010, 10:08 pm
RedEyedRaven wrote:I never said they were 'non-canon', I just told I don't know if the information is based on the "official" details given for the Saber class by their designer/s a few posts before.
Ah, very well then.

posted on January 16th, 2010, 12:09 pm
Kern wrote:The way I see it is today in modern navies the Battleship has been replaced by the Cruiser as the main combat warship.They are smaller than old Battleships and less resource intensive.Put a guided missile cruiser up against even a refitted Iowa and you've got a seriously one-sided battle on your hands.
Um.... I'm not sure it's as one sided as you think? Guided missiles are no use if they can't even inflict heavy damage on a ship. I think your forgetting how much armour the Iowa has in ratio to modern day ships. Given that most missiles do their damage by penetrating the ship and the unused missile fuel then starts fires internally you are going to have problems if the missile can't penetrate armour.
Add to the fact that a refitted Iowa can carry multiple cruiser missiles and TSAM's capable of engaging at a longer range than even the most modern Harpoon carried by the Aegis class cruisers and the fight isn't looking one sided.
Oh and refitted Iowa's also possess an insane amount of CIWS's, the flak from them combined with the armour of the ship is going to cause problems.
Finally you need to find the ship, a single cruiser has always had problems finding other ships, thats why AWACs and air support is so important due to the increase of the radar umbrella.
So if this seems a bit off topic, I do think you kinda made a bit of a sweeping statement there. Battleships didn't become obsolete because of missile systems, it was torpedos that made battleships obsolete. That and the fact a cheap weapon system could be launched from a fast airborne threat (still cheaper than said battleship), or an underwater threat that was difficult to detect.
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