Veqlaragh class special weapon

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posted on February 2nd, 2009, 4:43 pm
In recent games as klingons, I used a lot of Veqlaraghs. They are fast, more or less powerful and they have got a very long range which is a good thing to have, especially in a klingon fleet...

However, in my opinion, their special weapon is neither that useful nor that klingon-like.
Just in case anyone is not familiar with it, the weapon is called alternate armament and allows to switch between the standart torpedo and an engine-disabling one that has a much longer cool-down time.

Now, I always use the Veqlaragh as sort of a long range attack cruiser. It's attack is good but it has weak hull and shields, so somehow it would seem fitting to me to have a special weapon that enhances its offensive capabilities. (disabling engines seems rather defensive to me)

Targeting an enemies engines seems a lot more like something that starfleet would do, instead of like a klingon tactic. The only reason I can think of why klingons would do that is stopping an enemy from escaping, but enemies don't really flee in FO, and even if they do, its probably not a veqlaragh that scares them away.

When I thought about this, I got the idea that the alternate armament torpedo could be changed to disable the targets life support instead of the engines. That would be a new concept (as far as I know there is no such weapon yet) and it seems very klingon to me. In fact I can't even think of another race that would do that as happily as the klingons would.

Please tell me your opinions on that
posted on February 2nd, 2009, 4:56 pm
Where is the honor or funin taking out life support? Shields would be better.
posted on February 2nd, 2009, 5:12 pm
  I think that the special weapon, in this case, is used to allow veqlaragh to escape from an enemy. Is a defensive weapon and given the weak shields and hull of this ship class, i think it suits it well.
posted on February 2nd, 2009, 5:20 pm
Galefury wrote:  I think that the special weapon, in this case, is used to allow veqlaragh to escape from an enemy. Is a defensive weapon and given the weak shields and hull of this ship class, i think it suits it well.


I can see your point there.

It just kinda feels like something starfleet or the romulans would do rather than the klingons.
Especially the fact that it is a toggle-able weapon gave me the impression that it was meant to amplify the attack with a special effect, rather than to react on a certain situation, but thats of course just my personal impression.

Tyler wrote:Where is the honor or funin taking out life support? Shields would be better.


Well the effect only lasts for about 4 seconds or so, so it wouldnt kill that much of the targets crew, but I agree that taking out shields would be cool too and definitely more aggressive than taking out engines.
posted on February 2nd, 2009, 8:09 pm
Last edited by tom on February 2nd, 2009, 8:12 pm, edited 1 time in total.
this special weapon is one of the best in klingon fleet.
i'll give u a simple example: the borg. this ship is a borg killer.
u can easily retreat and the borg will never escape u if u have a few Veqlaraghs. it is all up to your micro and the borg has very little to do about it.
killing the borg with it always cheers me up. please don't take this away from me, please... :crybaby:
posted on February 2nd, 2009, 8:36 pm
Thats probably cause Taqroja grew up at Orion Pirates and therefore isn't the ideal Klingon  :pirate:
posted on February 3rd, 2009, 10:14 am
Optec wrote:Thats probably cause Taqroja grew up at Orion Pirates and therefore isn't the ideal Klingon  :pirate:


That explains the cowardly weapon.
posted on February 3rd, 2009, 12:52 pm
tom wrote:this special weapon is one of the best in klingon fleet.
i'll give u a simple example: the borg. this ship is a borg killer.
u can easily retreat and the borg will never escape u if u have a few Veqlaraghs. it is all up to your micro and the borg has very little to do about it.
killing the borg with it always cheers me up. please don't take this away from me, please... :crybaby:


I've never tried it against borg thats probably why I didn't think of that  :sweatdrop:

Tyler wrote:That explains the cowardly weapon.


Agreed
posted on February 8th, 2009, 9:07 am
Last edited by Anonymous on February 8th, 2009, 12:55 pm, edited 1 time in total.
  I don't wanna open a new thread so i'll say it here: the vaqlaragh class is a real borg killer. Is very cheap, it has a very long range and builds fast too. I met a couple of klingon players online who spams this thing at the beginning. Useless to say, borg doesn't stand a chance. Just try this: build a yard and a field research station. Build only a mining station for dilitium (that ship class costs only like 25 trilitium) then build as many vaqlaragh ships you can. Borg can't defend against this, especially if you are playing with normal resources (with double resources you may stand a chance if klingon player is not so good). The range of that ship is so big, borg can't even see who's attacking. By the time i set my ships in motion, i already lost one ship without even scratching klingon player, witch for borg means certain defeat. I guess build time for that class should be increased to stop spamming. Any thoughts ?
posted on February 8th, 2009, 9:12 am
Probes.  Those torp-ships are fragile, If they aren't carefully microing those things, you can use probes to draw them into your Matrix's range, or if they don't change target to you and move, the probes can kill them.  It's not sure-fire, or even reliable, but it's something.

Resistance is Futile.
posted on February 8th, 2009, 12:22 pm
Galefury wrote:  I don't wanna open a new thread so i'll say it here: the vaqlaragh class is a real borg killer. Is very cheap, it has a very long range and builds fast too. I met a couple of klingon players online who spams this thing at the beginning. Useless to say, borg doesn't stand a chance. Just try this: build a yard and a field research station. Build only a mining station for dilitium (that ship class costs only like 25 trilitium) then build as many vaqlaragh ships you can. Borg can defend against this, especially if you are playing with normal resources (with double resources you may stand a chance if klingon player is not so good). The range of that ship is so big, borg can't even see who's attacking. By the time i set my ships in motion, i already lost one ship without even scratching klingon player, witch for borg means certain defeat. I guess build time for that class should be increased to stop spamming. Any thoughts ?

sadly i have to agree. it's just imba. and the way to fix it is to reduce the arc of fire for Veqlaraghs class.
btw u need t moon to research special weapon for them ;)
posted on February 16th, 2009, 1:08 am
Last edited by tom on February 16th, 2009, 1:13 am, edited 1 time in total.
i've been playing as the borg a few times and was able to develop some counter to this. as i see it if i produce only scoutcubes and divide them into 2-3 fleets i can easily surrond klingon ships. it's a heavy micro tactic but that's 'fresh air' for the borg ;)
i hope Veqlaraghs won't be 'fixed' with a patch :borg:
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