'Tunnel' Stations
Post ideas and suggestions on new features or improvements here.
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posted on March 30th, 2012, 1:39 am
I like the idea of gates with more than one end. But the idea of a limited number of ships to pass through is cool too. That alone would make the old transwarp gate/hub considerably less overpowered. It may even be possible to assign ships some kind of mass value, then have a maximum mass to pass through the gate similar to wormholes in EVE online. This way, a player couldnt send 6 torp/armor fit CUBES through.
The enemy could even defend agianst the attack if they are fast enough by sending massive objects through from their end.
Also, this thing should have a LONG recharge.
The enemy could even defend agianst the attack if they are fast enough by sending massive objects through from their end.
Also, this thing should have a LONG recharge.
posted on March 30th, 2012, 1:57 am
Myles wrote:speaking of random portal crossovers you guess should try out mari0
That... is amazing....


posted on March 30th, 2012, 9:37 am
Adm. Zaxxon wrote:That... is amazing....I know what I am doing tonight!
try out hat 33, and set the RGB sliders all to cyan (red=0, green=max, blue=max).
i'm not sure which is the best fan made retro mario currently, mari0 or super mario bros crossover, this has an awesome physics gimmick, but smbc has other characters and many graphics options. imagine if they teamed up lol.
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