Transporter and Holding/Auto-Assimilation Beam at the Same T

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posted on May 1st, 2010, 2:32 pm
Another combination of a feature request and a bug I suppose: not sure if it's possible to change this, but when you use the Holding Beam or Auto-Assimilation Beam on one unit, and then try to transport crew to another vessel, the Holding Beam/Auto-Assimilation Beam will stop. Likewise, if you are transporting crew onto one unit (or even the same unit), and use the Auto-Assimilation Beam or Holding Beam on another (or the same) unit, the Transporter will stop. Would be nice to have them both function at the same time :)
posted on May 1st, 2010, 3:17 pm
i dont they should work at the same time.

both seem to work using the transporters, the holding beam transports drones from borg ship to enemy ship, while the auto assim beam transports enemy people straight to the assimilator for easy assimilation. i think that all transporters are used on one thing or the other.


if you could transport while holding beam is active then why doesnt the borg ship just use those extra transporters to increase the boarding rate?
posted on May 1st, 2010, 3:25 pm
That's a good point for realism, but for gameplay one is a special weapon, and one is not - for instance, even if you use Disruptor Bombardment on one target, you can still use the normal weapons on another target. This feature has been there since A2, and all it does is make it very difficult for the Borg to capture ships, as you cannot use the two abilities at the same time.
posted on May 1st, 2010, 3:53 pm
disruport bombard should turn off disruptors lol

i just think its silly for the borg to effectively be capturing two ships at once. if the borg could use increased capture power, id just increase the drones per second for them.
posted on May 1st, 2010, 4:00 pm
Well, if they did have an increased boarding power it wouldn't be as big an issue - as it is now, you are always outnumbered as Borg, so one Assim transporting never will be enough to actually capture the ship  :sweatdrop: . Still, having to choose between trying to capture the ship you just used auto-assimilator on, and using auto-assimilator on another ship is quite... strange.
posted on May 1st, 2010, 4:05 pm
i dont find it strange, i find it realistic, even the borg have a fixed number of transport rooms. and as far as we know the auto assim beam just allows a transporter to beam enemy crew through shields.

maybe if the auto assim beam was changed, so instead of what it is now, in that it can steal crew. make it so it only kill enemy crew, maybe a radiation beam of some sort that kills the enemy but doesnt hurt the ships, like a mobile baryon sweep. thus it would have a very similar effect, just it wouldnt recrew the assim.

if it was made like that then transporters should be allowed while it is active. but as it is, you can either beam drones to the enemy ship, or beam enemy crew to your ship, not both at the same time.
posted on May 1st, 2010, 4:11 pm
"Realistic" it may be, but gameplay-wise it's a MAJOR detraction.  The Assimilate Avatar doesn't need ANYTHING else working against it right now :D.  This is a problem I had not noticed, actually, but glad Dom found it :).

  I agree that the transporters should not shut off the two assimilation beams.  The transport through shields ability is a pretty crucial one for mid-late game assimilation and the holding beam is mainly to keep ships from scurrying away :).

  If you wanna get canon on it, the Ent-D was in a Holding Beam when the Borg came aboard and started messing with things :) in one of the two major Borg episodes.
posted on May 1st, 2010, 4:18 pm
Boggz wrote: If you wanna get canon on it, the Ent-D was in a Holding Beam when the Borg came aboard and started messing with things :) in one of the two major Borg episodes.


your point is pointless boggz, the enterprise d was in the holding beam, and what does the holding beam do? it holds a ship and beams drones over. which is exactly what happened, the cube held the ship and beamed over drones. there was no mention of whether the cube could beam over to two ships at once.

sensislby the borg ship could beam over to as many ships as they want, but each time they add a ship they reduce the speed of transport per ship. so when a borg ship has another ship in holding beam it could beam to another ship, but that would mean it would have to beam slower to both.

with the auto assimilator beam, if the borg are using the beam to suck enemy crew off the ship, then beaming to another ship would mean they would have to reduce the rate at which they suck up crew. which would mean they accomplished neither of their tasks.

assimilate avatar could benefit from higher transport rates, but only one at a time makes sense, since multiple transports would mean fewer drones per ship, and no captures at all.
posted on May 1st, 2010, 4:22 pm
Or they could just rely on two entirely different pieces of technology, neither being tied together :) . Do you have objections gameplay wise?
posted on May 1st, 2010, 4:29 pm
myleswolfers wrote:your point is pointless boggz


 
  This is TOTALLY going in my sig :D.

Do you object to this canon-wise or gameplay-wise?  Right now you are only making a canon-argument and you should know as well as anyone that not everything "canon" can make it into the game ... because its a game :).
posted on May 1st, 2010, 4:35 pm
lol its possible, i prefer to think that they both use the same transporter system to do it. and the auto beam simply allows the transporters to penetrate shields.

on a side note i dont think borg ships should be able to beam to ships while they are in holding beam. we should have a period of several seconds after the beam is started in which the beam drains shields to zero. then the beaming begins. during this lock on period the ship can move at a slower speed. as a plus for assimilate, the beam could beam more when it locks on, or it could last longer.

gameplay wise i dont like the idea of boarding multiple ships, i would just increase the number of drones beamed per second for borg.
posted on May 1st, 2010, 4:44 pm
Hmm, well it sounds like you're not quite sure what point you're really committed to (no offense :)), so I don't think I have anything else to say another than just remember that realism and gameplay sometimes have to stop holding hands in order to make the game possible :).
posted on May 1st, 2010, 4:47 pm
for game:

i disagree with multibeaming with holding beam

i think beaming for borg should be faster in general

i think holding beam should change as i described in my original post.

i think autoassimilator should not steal crew, and should be separate from the transporters and be usable with transporters at same time. or if it keeps stealing crew then it should stay as is.
posted on May 1st, 2010, 9:24 pm
I had multi-target Holding beams in my stock game, the Borg were invincible.

myleswolfers wrote:i dont find it strange, i find it realistic, even the borg have a fixed number of transport rooms.

The Borg don't have Transporter rooms, the drones themselves have transporter units installed.
posted on May 1st, 2010, 10:18 pm
the future drone from voyager had its own transporter, but there has been no evidence that individual drones have their own transporter abilities. they would be invincible then, able to beam as many drones as they want per second, as long as they have that many drones on board.

and drones would be able to beam themselves around at will.

im pretty sure that borg drones need their ship to beam them. i said rooms just to be general, its doubtful they have rooms like fed ships, probably site to site transports. i used rooms as a way of quantifying how many drones they can beam per second. fixed number of rooms for a fed ship would translate into fixed number of transporter emitters for borg. they must have a limit of drones. canon would lead us to believe that they could fill a fed ship in seconds, but that would screw up gameplay.
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