Torpedo Accuracy

Post ideas and suggestions on new features or improvements here.
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posted on February 8th, 2005, 11:45 am
Maybe the percent of torps that hit the target can also differ from the range, so lets say only 50% of torps hit the target from long range, 70% medium range and 90% short range. This is concerning medium size targets :)

I belive this is canon and it isnt yet in the game. I hope it can be done and that u like it :)
posted on February 8th, 2005, 11:47 am
yep, i like it. but i don't think that's possible. but i will check it for v4 :)
posted on February 8th, 2005, 11:48 am
Yep, that's realistic, good one barone :D
posted on February 8th, 2005, 4:59 pm
Very cool. If it is possible how about dropping the percentage on large ships just a bit at extreme range too? That would make it a bit less painful to try to attack Fed battleships with your own battleships ...
NieKnight
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posted on February 8th, 2005, 5:25 pm
cool idea BB
posted on February 8th, 2005, 8:17 pm
thanx ^_^
posted on February 8th, 2005, 8:19 pm
It seems to work out alright, but I actually thought Optec already threw it in, or something alot like it.
posted on February 9th, 2005, 3:37 pm
I dont think so, I think now it only relfects the size of the vessle and not the range :)
posted on February 9th, 2005, 8:28 pm
I see.
posted on February 10th, 2005, 12:43 am
good idea but to the best of my knowladge impossible with the A2 engine
posted on February 10th, 2005, 8:31 pm
Not bad Not bad at all! :)
posted on February 10th, 2005, 10:21 pm
If you FO guys find out how to implement this, I'll send each of you a cookie.
NieKnight
User avatar
posted on February 10th, 2005, 11:15 pm
what the computer kind or the real kind?
posted on February 11th, 2005, 1:55 pm
The real thing. Chocolate chip.
posted on February 11th, 2005, 5:30 pm
I am a fan of peanut butter, give them peanut butter and perhaps they work faster.
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