The Grappler
Post ideas and suggestions on new features or improvements here.
[F-I-I]VAdm-MJP

Topic Starter
posted on December 19th, 2004, 6:53 am
OK in Ent we see a brilant move were Archer uses the grappler to disable the kling on ship, loved that. so..why not equip the Fed Con ship, (who dosnt have wepons i think) or another ship maby newton? with a Grappler, this would act like a tractor beam for powered ships. and would disable the Grappled ships power. it could pull einimys away from the battel or get your own ships. lol wodnt know why you would though.
NieKnight

Topic Starter
posted on December 19th, 2004, 7:26 am
i like the idea but your con ship would be destoryed,while its pulling it away theres phasers and torps firing the f*** out of it, it would never make it to saftey.
[F-I-I]VAdm-MJP

Topic Starter
posted on December 19th, 2004, 9:15 am
IM remminded of a game i played with Lump, i had 3 Newton class around this Space Dock and i think 6 other ships. lol he showed up and whent after the statoin but coudnt bust it couse the repair ships would heal it, finaly he targeted the Newtons, when i asked him what took him so long he said he coundt find the newtons in the mass of ships. lol all this to say i think that a Con ship or newton could be missed log enough to take a importent class out or mabe make a fleet of the pupies and grab a bunch of ships. lol
posted on December 19th, 2004, 4:32 pm
Although I didn't see this episode of Enterprise, wouldn't it make more sense to just use a tractor beam instead of an actual hook? You can reverse the pullarity of a starships hull and make the hook float away.
posted on December 19th, 2004, 5:58 pm
although i think the idea is good it would fail although i think adding a repair beam to con ships would increase their use havent you all ben pissed when ships attack your tourats and then they have like no health
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