Tactical Modules for some Borg ships?
Post ideas and suggestions on new features or improvements here.
posted on November 20th, 2010, 6:36 am
I was doing some thinking and figured why wouldn't the Borg put armor on non-Cubes? The Cube requires two modules as is so, I think it would be fair and balanced to keep it that way for the chassis that would have the options. And you would have to pick both slots or it wont build at all. Anyways the Assimilator, Sphere and Pyramid I believe should have the ability to be more versatile like the Cube.
posted on November 20th, 2010, 9:11 am
First reason: Gameplay
Make ships versatility. If you could add a tactical module on all ships, it would be rather pointless to build a cube, because all other ships fullfill the same role with same modules. If I have for example a cube with 8 modules or a sphere with 4 modules, make double modules on the cube while I have single modules on a sphere for exactly half the costs, both ships are identical by ressources to power ratio.
You have here and there a little stronger passive, yes, but under the line, it doesnt really matters.
In order to give a ship a certain role, you have to make them different. So the sphere is a regenerating tank good against beam weapons, but poorer against torps. The shpere is good against small and medium ships and can stand the line quite well.
The cube is a dreadnought and if build the center of you offensive attempts to crush enemy bases. The cube is not so good against enemy ships, but good against stations. The cube is slow, only got medium range and cant "instant regenerate".
The sphere is far better for ship vs. ship combat. If you give the sphere a tactical armor, you will lose another thing, like offensive strength. The sphere already got a tiny offensive strength and after that, it would be pointless to use it.
It would be cool to see a sphere with a tactical armor, but I would only build it, if the offense I have would stay like it is. And there is only one way to do it: An additional module. You may build a sphere that allows you to build one additional module and it would be great.
Maybe a third avatar?
We have assimilation and optimize. The third would be "Adaption" and allows you to build an additional module per chassis (with reflecting costs). There you get the most powerful borg-ships BUT it is also the slowest avatar of all three. No opti, no assim-bonus... hard to play.
Make ships versatility. If you could add a tactical module on all ships, it would be rather pointless to build a cube, because all other ships fullfill the same role with same modules. If I have for example a cube with 8 modules or a sphere with 4 modules, make double modules on the cube while I have single modules on a sphere for exactly half the costs, both ships are identical by ressources to power ratio.
You have here and there a little stronger passive, yes, but under the line, it doesnt really matters.
In order to give a ship a certain role, you have to make them different. So the sphere is a regenerating tank good against beam weapons, but poorer against torps. The shpere is good against small and medium ships and can stand the line quite well.
The cube is a dreadnought and if build the center of you offensive attempts to crush enemy bases. The cube is not so good against enemy ships, but good against stations. The cube is slow, only got medium range and cant "instant regenerate".
The sphere is far better for ship vs. ship combat. If you give the sphere a tactical armor, you will lose another thing, like offensive strength. The sphere already got a tiny offensive strength and after that, it would be pointless to use it.
It would be cool to see a sphere with a tactical armor, but I would only build it, if the offense I have would stay like it is. And there is only one way to do it: An additional module. You may build a sphere that allows you to build one additional module and it would be great.
Maybe a third avatar?
We have assimilation and optimize. The third would be "Adaption" and allows you to build an additional module per chassis (with reflecting costs). There you get the most powerful borg-ships BUT it is also the slowest avatar of all three. No opti, no assim-bonus... hard to play.
posted on November 20th, 2010, 12:34 pm
Have we seen any other ship in canon with Tactical armor other than the Cube?
posted on November 20th, 2010, 2:08 pm
Tyler wrote:Have we seen any other ship in canon with Tactical armor other than the Cube?
How many Borg ships have we seen in canon other than cubes?
posted on November 20th, 2010, 2:11 pm
Last edited by Tyler on November 20th, 2010, 2:16 pm, edited 1 time in total.
Sphere, Diamond, Probe, unnamed Type 03 vessel & the Borg scout ship. 5 Classes in total.
Sphere's have been in almost as many episodes of Voyager as Cubes and are classed as Tactical vessels, despite never having armor.
Sphere's have been in almost as many episodes of Voyager as Cubes and are classed as Tactical vessels, despite never having armor.
posted on November 21st, 2010, 2:12 am
Tyler wrote:Sphere, Diamond, Probe, unnamed Type 03 vessel & the Borg scout ship. 5 Classes in total.
Sphere's have been in almost as many episodes of Voyager as Cubes and are classed as Tactical vessels, despite never having armor.
Wasn't the Sphere that Janeway boarded in an attempt to steal transwarp coils an armored tactical Sphere? Been awhile since I've seen the episode but I could of sworn it was.
posted on November 21st, 2010, 2:17 am
The hull on that one didn't look any different to any other Sphere, no sign of any armor like the Cube.
posted on November 21st, 2010, 5:17 am
Just because It does not have bolt on plating does not mean it is "Armored". Electrical Equipment can be "armored aginst EMF Pulses and look not much diffenent from non "armored versions. To use a 20th/21st century examples One can have Soft Armor such as Kevlar sheeting, or Hard armor such Krupps Steel plating, Ceramic plates and Boron Nitride plates. Then you have "Spaced armor " where two surfaces are seperated by an air space to give a "Stand off distance " between the crew compartment and the explosivecharge. Reactive Armor where an explosive charge neutralizes the blast wave from a enimy AP round with its own counter blast wave from shaped charges on the vehicle. the Us M1 Abrams Originally had honey combed ceramic space armor then was upgraded to Reactive Armor . At great distances the Appear to be nearly Identical. Only when close 200 meters or less can one reall tell. The argument you make I feel a bout not having great sheets of plating has minascule merit. just as a Armored Surban is very hart to tell from a non Armored one. Only by Very close up examination can a person tell.Tyler wrote:The hull on that one didn't look any different to any other Sphere, no sign of any armor like the Cube.
posted on November 21st, 2010, 7:23 am
Last edited by Tyler on November 21st, 2010, 8:55 am, edited 1 time in total.
Have you seen what Borg Tactical Armor looked like? Check the Tactical Cube, its armor looks quite different to the mesh hull Borg ships normally have. That's the armor the module deals with.
Also noticed how the Cube with only 1 module (and no visible armor) isn't a Tactical Cube? Just a regular Cube. The point stands.
Does this look like a regular Cubes hull to you?

Also noticed how the Cube with only 1 module (and no visible armor) isn't a Tactical Cube? Just a regular Cube. The point stands.
Does this look like a regular Cubes hull to you?

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