Some New Things
Post ideas and suggestions on new features or improvements here.
posted on February 9th, 2007, 11:00 pm
some new ideas
SHIPS
a new ship class for the feds called the Keisha class a moble ship yard with excalent defence and good offence good if your gona get your but kicked
but costs a lot
STATIONS
better defence like station that are like sensor posts but increce shield strength
and recharge and with the trade tech te feds can have fast recharge from the borg
and hardning from the klingons i would call them the Atlantis class shield array
these are some ideas i am new here i cant donate cash but bright and colerfull ideas can improve the warfare in the game.
i hope people give a good reply coz i am not a person that likes it when people slag my ideas ^_^ ^_^ ^_^
SHIPS
a new ship class for the feds called the Keisha class a moble ship yard with excalent defence and good offence good if your gona get your but kicked
but costs a lot
STATIONS
better defence like station that are like sensor posts but increce shield strength
and recharge and with the trade tech te feds can have fast recharge from the borg
and hardning from the klingons i would call them the Atlantis class shield array
these are some ideas i am new here i cant donate cash but bright and colerfull ideas can improve the warfare in the game.
i hope people give a good reply coz i am not a person that likes it when people slag my ideas ^_^ ^_^ ^_^
posted on February 10th, 2007, 1:15 am
Future 1.0 also has the "uber expensive carrier" idea... depending on the species it produces between 1 and 3 &nsbp; &nsbp; types of ships... I personally use it to pester an enemy with lots of ****-ant cheap ships... but it's not a bad idea at all...
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