posted on November 8th, 2004, 2:13 pm
Last edited by
MartinCrull on November 8th, 2004, 2:13 pm, edited 1 time in total.
It has been a while since I have played the original, but I thought there were attack patterns (circle, cloverleaf), in addition to attack formations.
I really liled these in theory for two reasons. First, they looked great. It was fun to watch ships engaging each other in ways that looked more like the original material. Second, it introduced the idea of ship strategy, even though it never really materialized. At the very least you might choose between a straight on/destroy as fast as possible attack and a dodge and weave approach.
Having said all of that, the existance of turrets negates the usefulness/desirability of ship movement. When turrets exist, I want ships to stay exactly where I put them. The last thing I want is for, in a ship to ship battle, my ships to wander into the kill zone of a turret and get decimated.
Of course, maybe turrets should mostly artillary, being so much more powerful against large ships, or ships that don't attack dynamically, and again giving a bigger role to small attack ships, or even ships... but that's another thread.