Same Race ally - avatar specific units
Post ideas and suggestions on new features or improvements here.
posted on November 21st, 2011, 10:07 pm
Currently mixed tech is available if you have an ally from another race or if you capture a constructor from another race.
Within each race however there are two avatars with unique units.
I propose to give access to avatar specific units if you have an ally who's the same race, but utilizes a different avatar.
E.g. Risner is allied to mayson and is given access to nova and norway.
Within each race however there are two avatars with unique units.
I propose to give access to avatar specific units if you have an ally who's the same race, but utilizes a different avatar.
E.g. Risner is allied to mayson and is given access to nova and norway.
posted on November 21st, 2011, 11:21 pm
I like the idea.
posted on November 21st, 2011, 11:23 pm
I think this is a good idea, but it is not thought to the end.
It would be neat if you can have avatar specific mixed tech. The mixed tech between two avatars of the same race would be a little pointless in a logical way, because both hold the same kind of technology in their hands only with another use of it.
But one avatar could use alien tech in another way then the other avatar. We already heard about a reworking of the mixed tech. A logical way for mixed tech would be the ability of combining avatar bonuses with the alien tech boni and - if you have access to more than one alien technology to even cross those techs.
I dont know how the devs are planning the whole mixed tech thing, but one way could be:
Defiant:
Avatar bonus of risner
+ Klingon mixed tech bonus [+2 offense + mines, passe: prototype pulse weaponary: Fusing together a part of the disruptor technology from the klingons, a better energy-to-damage tradeoff of the pulse phasers could be realized. This leads to high-energy-spike pulses that wont suffer a damage-reduction against larger ships and stations]
+ romulan mtb [+2 system value + cloak, passive: egm-armor-plates: Adapted from the romulan armor plates, that will reduce the sensor-feedback of a targets ship, the defiant gains + 15% torpedo avoidance]
+ dominion mtb [+ increased movement speed + tetryon loaded quantums dealing increased damage vs. large cruisers & battleships]
+ borg mtb [+ all attributes +2, passive: energy nodes rerouting. Adapted from the borg, a more stable management of the whole internal systems could be realized, leading to balanced I/O system that no longer suffers the over-engine-effect. Shield regeneration und hull-system repair rate increased by 25%.]
Okay, it would be a lot of work to do this for every single ship, but would be neat. Mixed tech could become a game-changing factor this way so it will be used much more often then it is used now resulting in new strategies.
It would be neat if you can have avatar specific mixed tech. The mixed tech between two avatars of the same race would be a little pointless in a logical way, because both hold the same kind of technology in their hands only with another use of it.
But one avatar could use alien tech in another way then the other avatar. We already heard about a reworking of the mixed tech. A logical way for mixed tech would be the ability of combining avatar bonuses with the alien tech boni and - if you have access to more than one alien technology to even cross those techs.
I dont know how the devs are planning the whole mixed tech thing, but one way could be:
Defiant:
Avatar bonus of risner
+ Klingon mixed tech bonus [+2 offense + mines, passe: prototype pulse weaponary: Fusing together a part of the disruptor technology from the klingons, a better energy-to-damage tradeoff of the pulse phasers could be realized. This leads to high-energy-spike pulses that wont suffer a damage-reduction against larger ships and stations]
+ romulan mtb [+2 system value + cloak, passive: egm-armor-plates: Adapted from the romulan armor plates, that will reduce the sensor-feedback of a targets ship, the defiant gains + 15% torpedo avoidance]
+ dominion mtb [+ increased movement speed + tetryon loaded quantums dealing increased damage vs. large cruisers & battleships]
+ borg mtb [+ all attributes +2, passive: energy nodes rerouting. Adapted from the borg, a more stable management of the whole internal systems could be realized, leading to balanced I/O system that no longer suffers the over-engine-effect. Shield regeneration und hull-system repair rate increased by 25%.]
Okay, it would be a lot of work to do this for every single ship, but would be neat. Mixed tech could become a game-changing factor this way so it will be used much more often then it is used now resulting in new strategies.
posted on November 22nd, 2011, 3:21 am
Sounds interesting, It'd certainly make some strategies alot more feasible, and make new and more effective ones possible.
posted on November 22nd, 2011, 12:46 pm
Sheva wrote:I think this is a good idea, but it is not thought to the end.
Just because you come with another suggestion (avatar specific mixed tech) doesn't mean it's not thought to the end.
The Suggestion is meant to allow access to avatar specific units if you have a same race ally.
To have this option would benefit some avatars which currently are hardly used. (E.g. Risner because Mayson has nova and norway)
posted on November 22nd, 2011, 2:53 pm
Just because you come with another suggestion (avatar specific mixed tech) doesn't mean it's not thought to the end.
No offense from my side. I just think that this idea would be very limited in a gameplay, because you rarely use this strategy. I could be used - there is a point - but this would'nt be a real use of alien tech. It would be the combination of two avatars, so its not real mixed tech.
posted on November 22nd, 2011, 4:36 pm
Sheva wrote:No offense from my side. I just think that this idea would be very limited in a gameplay, because you rarely use this strategy.
I disagree. It would give access to the other avatar units at a cost. Right now certain avatars are rarely used simply because the other avatar has units which are extremely popular.
By allowing access to the other avatar units both avatars would see more usage,l more diversity in tactics since the basic units from each avatar are still different and the "mixed tech research" or whatever it'll be called will only be available later ingame.
Sure the idea can be expanded to have specific avatar-avatar mixed tech (e.g. Risner-Martok) but the basic idea is to make both avatars viable.
posted on November 22nd, 2011, 4:51 pm
Andre27 wrote:Just because you come with another suggestion (avatar specific mixed tech) doesn't mean it's not thought to the end.
The Suggestion is meant to allow access to avatar specific units if you have a same race ally.
To have this option would benefit some avatars which currently are hardly used. (E.g. Risner because Mayson has nova and norway)
A really good fed player told me this once:
"You mean there's actualy a reason to chose mayson?!?"
-Acheron
And really he's right, the only reson most people chose mayson is just for the uber turrets. risner is actualy th better avatar i think, beecause she has what the feds lack, offense.
Were this would be aplicable is like dominion, where the breen is hardly used. Tha said, i'm against this idea, because it goes against the idea of avatar.
imagine, 2v2, and your against 2 fed players, and because of their bonus, they just turtle up and then build avalons or phalanxs........ wouldn't that suck?
posted on November 22nd, 2011, 7:04 pm
I think it is a interesting idea.
But I also see the problem of building specific ships of both avatars.
It might be overpowering factions.
Here is a suggestion why not giving avatars a bonus unit (asuming a same race alliance)
something like buildable steamrunner, New orleans class, achilles class, prometheus class or even the luna class(i think there was a poll several weeks ago about that ship).
P.S I know this suggestion is only fed specific and it would mean more work to be implemented on all races.

But I also see the problem of building specific ships of both avatars.
It might be overpowering factions.
Here is a suggestion why not giving avatars a bonus unit (asuming a same race alliance)
something like buildable steamrunner, New orleans class, achilles class, prometheus class or even the luna class(i think there was a poll several weeks ago about that ship).
P.S I know this suggestion is only fed specific and it would mean more work to be implemented on all races.
posted on November 22nd, 2011, 7:38 pm
If one avatar is better than the other, surely we need to work on making Mayson better?
The reason behind avatars is to add a bit more variety, forcing you to use different units in different strategies. If we make it so we have a way to build both avatar's ships, surely we lose the individuality of the avatars...
The reason behind avatars is to add a bit more variety, forcing you to use different units in different strategies. If we make it so we have a way to build both avatar's ships, surely we lose the individuality of the avatars...
posted on November 22nd, 2011, 7:47 pm
I completely agree!
posted on November 22nd, 2011, 8:32 pm
Falaffelboy wrote:I think it is a interesting idea.![]()
P.S I know this suggestion is only fed specific and it would mean more work to be implemented on all races.
It's not fed specific, but the feds are best known and easiest to use as example.
As for the balance issue which has been brought up, can you say that mixed tech is unbalanced?
The obvious answer to that is no because the research time puts the mixed tech into the late game.
The research/request time (whatever it'll be called) should be enough to provide balance.
posted on November 22nd, 2011, 8:46 pm
Yes you made a good point plus the mixed tech ships take more time to be build and the yards dont have the repair ability wich makes them not exactly a preference for expansions.
I also think that at least at this piont the mixed tech is not unbalanced.
I also think that at least at this piont the mixed tech is not unbalanced.
Who is online
Users browsing this forum: No registered users and 26 guests