Question: Refrences to territory ?

Post ideas and suggestions on new features or improvements here.
posted on July 7th, 2009, 5:14 pm
I've been looking thru the vanilla A2 files for a long time, and occasionly catch refrences to territory as well as refrences to the AI avoiding areas that they loose ships in all the time (theres a few in RTS_CGF and a few other places too cant remember where tho)

Does anyone know:

1- Is this even implemented, or yet one more thing activision never finished, but left refrences to in the data

2- With the territory mentions, is it possible to 'hold' an area of space and have the AI react to that in how it behaves ? (if so, some clever moders could make things REALLY intersting..)
posted on July 9th, 2009, 1:50 pm
yep that should work, however the AI choses its regions to priorize, so i dont hink you could script it with the current tools available
posted on July 9th, 2009, 6:28 pm
I've never really seen the AI actually avoid an area they constantly lose ships in.  In my experience, the moment they lose ships anywhere, they just throw more and more and more at it until they lose all production facilities, or grind all the defenses down.
posted on July 9th, 2009, 6:34 pm
lol, for AI, they arn't very inteligent, and they don't learn
posted on July 10th, 2009, 3:30 am
But they are arificial so they are only a half lie.  :lol:
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