posted on July 7th, 2009, 5:14 pm
I've been looking thru the vanilla A2 files for a long time, and occasionly catch refrences to territory as well as refrences to the AI avoiding areas that they loose ships in all the time (theres a few in RTS_CGF and a few other places too cant remember where tho)
Does anyone know:
1- Is this even implemented, or yet one more thing activision never finished, but left refrences to in the data
2- With the territory mentions, is it possible to 'hold' an area of space and have the AI react to that in how it behaves ? (if so, some clever moders could make things REALLY intersting..)