Put a resource limit on tri and dilith moons <--game will be

Post ideas and suggestions on new features or improvements here.
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posted on May 28th, 2011, 1:52 pm
Last edited by Anonymous on May 28th, 2011, 1:57 pm, edited 1 time in total.
I like the idea of finite resources.  They are more realistic.  But I think that it should be made so that each resource lasts say 1-2 hours if fully optimized.  That way, only the long games will start experiencing resource depletion.

EDIT:
I would also like to see trading using convoys.  Currently, the only option available is to have instant trading (listed in FO as Ally Trading) or no trading at all.
posted on May 28th, 2011, 1:58 pm
I'd only like it if every race had a late game alternative to moons, like in C&C Generals. The ressources there were also very limited, but every faction had a way to create ressources on their own in late game.
I don't get why all people compare it to Starcraft 2, it's one of the oldest features of the whole RTS genre :D.
posted on May 28th, 2011, 2:01 pm
They have an alternative; infinate moons.
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