Prometheus as Experimental Warp-In

Post ideas and suggestions on new features or improvements here.
posted on December 26th, 2010, 3:04 pm
Put in the Prometheus class as an experimental warp-in and give it a 50% chance of coming in with the other 50% being the Descent that comes in.

And fix the Prometheus reintegration sequence.  The sections go clear through each other when they're reintegrating instead of merging at the right spot.
posted on December 26th, 2010, 3:06 pm
You could make that a request, not a demand. :blush:
posted on December 26th, 2010, 3:08 pm
Plus, I recall something about getting it through an NPC station or something. It's also still a WIP.
posted on December 26th, 2010, 3:27 pm
as soon we've got a better solution for mvam the prometheus will get some more love. the work done for the fighter carriers was part of that, so...
posted on December 26th, 2010, 3:27 pm
Last edited by Anonymous on December 26th, 2010, 3:29 pm, edited 1 time in total.
Adm. Zaxxon wrote:You could make that a request, not a demand. :blush:


agreed

if they put the prommie in, everyone will want mvam, but many people, including myself, thing mvam was a silly idea. voyager had a lot of them. what actually matters, though, is that the devs arent fond of mvam. maybe if it had some other purpose.

story wise, starfleet may have found out that mvam isnt really helpful. and just repurposed the prommie and told it to stay in 1 piece unless giant escape pods are needed.




EDIT: ninjad by doca,

is mvam staying then? i always thought mvam wasnt popular among the devs? i know optec thought it was silly.

i guess my opinion above now constitutes a request for what i believe the prommie should be then :P
posted on December 26th, 2010, 3:30 pm
I didn't mean for it to be a demand.  I meant for it to be a request.  Sorry.
posted on December 26th, 2010, 3:40 pm
TCR_500 wrote:I didn't mean for it to be a demand.  I meant for it to be a request.  Sorry.


try to use friendlier language, your post came accross kinda gruff. :)
posted on December 26th, 2010, 3:42 pm
The idea of MVAM being 'unhelpful doesn't really fit with what was shown onscreen, what with disabling a Nebula in seconds using it.

Even the guides entry on Optecs issue with it doesn't make sense, since it's talking about computer sophistication and attack vectors, not what the MVAM was shown to be about; outnumbering the target and hitting from from multiple places at once.
posted on December 26th, 2010, 4:02 pm
I can think of a little bit of benefit from MVAM.  Here it is...

#1 - The multiple attack angles from high-end phasers will place additional stress upon the target's shields (increasing the rate of power drain) vs the same number of phasers fired from a single point (where they can just reinforce that facing).

#2 - Multiple sections with their own independant weapons-grade power systems provides a limited resistance to things like Breen dampening weapons.

#3 - Each section can generate it's own tachyon stream, forming a small tachyon detection grid to try and catch cloaked vessels within a tiny area.

That's all I can really think of, though.  For everything else, the prommie would be better off as a single ship.  And I still think that deploying a Prommie against the Borg would be an absolutely stupid idea, considering how much control the computer has over the ship.
posted on December 26th, 2010, 4:36 pm
Deploying it against the Borg would give them more targets to worry about.  And considering early game against multiple Borg opponents, the Multi-Vector Assault Mode could wipe out a small group of scout cubes and probes.  If a piece gets destroyed for some reason, the surviving pieces can be decommissioned for some resources so you can call in another experimental warp-in.
posted on December 26th, 2010, 4:40 pm
It would also be easier to assimilate. Normal ships have the crew taken over who then start taking the ship gradually, Prometheus has almost everything major automated and would be easier to hack.
posted on December 26th, 2010, 4:49 pm
Not if you don't know the command codes.
posted on December 26th, 2010, 5:06 pm
Command codes never helped when the Borg were involved. Thousands of years of perfecting their assimilation nanites isn't good for that kind of defence.
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