NPC Ideas

Post ideas and suggestions on new features or improvements here.
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posted on February 26th, 2010, 3:25 pm
Suitable... in regards to the crew capacity? Hummm... Vut'Pa refit, klingon troopship of course :P

But how is that going to be working on Borg-cubes?  :blink:
posted on February 26th, 2010, 4:38 pm
To the last three of you:  I have no idea what on Earth you're talking about.  Try to keep on topic here as this is one of the few remaining ACTUAL idea threads left as of late.  Don't turn it in to nonsense, please.

  :D
posted on February 26th, 2010, 4:59 pm
Boggz wrote:To the last three of you:  I have no idea what on Earth you're talking about.  Try to keep on topic here as this is one of the few remaining ACTUAL idea threads left as of late.  Don't turn it in to nonsense, please.

  :D


My reaction to that tribble-stuff actually was pure sarcasm with the indirect intention to stop further tries of similar things.  :blush:


What I am curious about at the moment is, if the plot of the campaign lateron would feature plot-threads and story-arcs that would make a npc-faction in the way the Maquis worked believable. Or may be a re-established Maquis itself? I would LOVE to have no clue if the nebula ahead may contain small "surprises" which turn out to be nasty attackers.
Pirates were mentioned in the guide as well, so such a force could also work alongside them if both get implemented. Also, for some avatars like Taq'roja, you could have some bonuses for trading with pirates or similar groups, like the costs for purchasing a pirate ship reduced by 10% or so.
posted on February 26th, 2010, 5:49 pm
hey it was a legitimate npc idea  :lol:




OHHHH NOOOOOO :borg: TRIBBLES

ACK
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