Multiple constructors build the same station faster.

Post ideas and suggestions on new features or improvements here.

Question: Like my idea?

Total votes: 16
YES! THIS IS SO TOTALLY COOL!5 votes (31%)
Yes, I too have been hoping for this for a long time!5 votes (31%)
It's unbalanced.4 votes (25%)
It's overpowered.0 votes (0%)
I don't know.1 votes (6%)
No.0 votes (0%)
NO! I HATE THIS. YOU ARE PSYCHO.1 votes (6%)
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posted on July 21st, 2013, 6:13 pm
@Myles I see your point, and yes the Dominion is a problem, but nonetheless I believe it can be implemented. :thumbsup:
posted on July 21st, 2013, 8:37 pm
when I read that, I immedeatly had to think about building world wonders in AoE :)
posted on July 21st, 2013, 9:09 pm
xtlc wrote:when I read that, I immedeatly had to think about building world wonders in AoE :)

But nobody can ever beat the world wonders built in Minecraft. (Until the year 2254)
posted on July 25th, 2013, 10:39 pm
Well, I think I successfully killed the conversation here. It seems a lot of people like the idea, so how about discussing good ways to balance it for the dominion?

Well, the first way I can think of is slowing down build time. Either that or increasing resource needs more per constructor added than for other races.

Perhaps a new ship could be added that equals 2 constructor ships. A yard would be able to build one, but no miners could transform into one. I'm not sure on the practicability of this. I'm not sure how it would actually be something a dominion player would build...
posted on July 25th, 2013, 10:56 pm
i simply change this, miners can be changed to mined dil/tri or supplies, but miners cant be changed back to constructors, and i would visualy separate constructor from mining ship.
posted on July 25th, 2013, 11:02 pm
Shadow24 wrote:i simply change this, miners can be changed to mined dil/tri or supplies, but miners cant be changed back to constructors, and i would visualy separate constructor from mining ship.

Or that. But to be honest I think that kinda removes a little of the uniqueness that comes with the dominion.
posted on July 25th, 2013, 11:03 pm
Shadow24 wrote:i simply change this, miners can be changed to mined dil/tri or supplies, but miners cant be changed back to constructors, and i would visualy separate constructor from mining ship.

that's a duplication of the klink ktinga. i like the dominion's unique ability to switch modes.
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