Missions Vs. Waves

Post ideas and suggestions on new features or improvements here.
posted on January 3rd, 2005, 2:06 am
It seems that the good guys in various ST episodes attack in missions, and the bad guys attack in waves. One thing I like about FleetOps is the willingness of the AI to call it a day when the ships get too beat up. But I can't help but wonder if there is not more to be done with creating a mission mentality, and then tools to help carry that out.
posted on January 3rd, 2005, 1:47 pm
mission will be put in fuscher verson of fleetops. probly in vertion 5 or 6.
posted on January 7th, 2005, 12:07 am
i see where ur going with that but the Ai coding for this game really does suck and i seriously doubt possible but ask optec
posted on January 19th, 2005, 3:47 am
You think this might require the game Source Code because if it does then it is not possible. *shrug*
Reply

Who is online

Users browsing this forum: No registered users and 10 guests

cron