Minor ship repair tweak

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posted on January 22nd, 2012, 6:41 am
Minor suggestion: Ships that are in no need of repair or recrew should not get in line when ordered to repair, but should immediately head to the shipyard's rally point. Just a thought.
posted on January 22nd, 2012, 12:09 pm
brilliant idea. would have to consider spies/gravity mines/etc buffs as needing repair.
posted on January 22nd, 2012, 4:46 pm
Yes but when do they check?  When the order is given, or when they approach the yard?  Because a ship may come under fire after it is ordered to repair and be force-moving to the rally point, requiring a great deal of micro to reset it to dock properly.
posted on January 22nd, 2012, 5:02 pm
i'd prefer that it be a constant checking, so that if the order is given and then the ship takes damage, it goes and repairs.
posted on January 22nd, 2012, 6:34 pm
This is what I was envisioning:

Repair order is given to a group of ships (some of which are already damaged)
All ships in that group make their way to the head of the staryard.
Just before they "get in line" the do-I-need-to-repair/recrew/ect check happens.
If yes, they get in line for repair.
If no, the ship the proceeds to the staryard's rally point.


This catches the "got damaged after giving repair order" case AND it keeps the fleet somewhat bunched up (which is another way  repair is used) in the case the staryard's rally point is far away from the staryard.
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