Mines AGAIN!

Post ideas and suggestions on new features or improvements here.
posted on March 21st, 2012, 12:16 pm
I do this post because of the shier uselessness of the fed's defiant mines. but I want to add this for every mine-laying race. Instead of having the button "place mine", you have a button called "placing mines for x secs". basically instead of placing a low powered mine, after you press the button, mines keep on placing every x secs for x secs . this allows you to effectively mine a corridor so that neither side can pass without suffering damage, without waiting 10 minutes before doing it.

This is my idea for each race.

Rom= 0.3 secs BeTween Mines : 10-15 secs mine deployment
Fed= 0.5s. BTM: 7-10s. Mine dep.
Kling (un-honorful) = 0.6s. BTM: 4s. Mine dep
Dom= 0.6s. BTM: 5s. Mine dep
Borg= 1s BTM: 10s. Mine dep
How do you like it?

PS: With this I thought of a "nav buoy" that has very very bad sensor, can't detect cloak or anything similar. but it might be useful detecting a ship/ships passing though to attack/move. This can be used both ways. since you can see it long before it sees you, you can simply blast it, but then it becomes quite obvious that there's a ship there. but it can also be used as a distraction to lure enemy ships on both sides. It should be targeted automatically by ships once in hight weapons autonomy.
posted on March 21st, 2012, 1:45 pm
Makes sense to me but beware of the balance!
posted on March 21st, 2012, 2:18 pm
Could be interesting, but I'd rather see how mines are going to be implemented in the next version first.
posted on March 21st, 2012, 2:41 pm
Last edited by Anonymous on March 21st, 2012, 2:44 pm, edited 1 time in total.
I think it would be simpler to just "build" a grid of mines.  Select the button and place a grid of mines just like you would for building a station.  That station, when built, automatically replaces itself with real mines at the exact location and shape of the grid.  Quite simple actually. :)

You could even make it look like the self replicating mines used in ds9.  :woot:
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