posted on December 29th, 2008, 7:54 am
Now that's just coincidental... I was about to mention this idea... you read my mind!

Anywho, this is definitely a must need for future maps. Destructible asteroids would add an awesome layer of depth to maps. Perhaps it can be done using one of the planetoid models and give them the blocker's collision. It would certainly be a good for anti-rush maps, considering you could give the asteroids godly hit points so that it would take quite a beating before they are destroyed.