Map Editor Menu

Post ideas and suggestions on new features or improvements here.
posted on February 18th, 2011, 8:50 pm
Hi devs can it be possible to have more sub menus in the map editor menu
eg:
federation->mayson->ship list
                            ->station list
              ->Risner  ->ship list
                            ->station list
posted on February 19th, 2011, 1:57 am
Hi..

You posted this question in the wrong sub forum... This here is actually for ideas but no worries here I'm sure they will move it into the right place..

There are indeed possibilities check this out:

Map Editing - The Hitchhiker's Guide to Fleet Operations

And you can also check my topic out.

Star Trek Armada II: Fleet Operations - MOVED: Importing objects into the Mapeditor?

it gives you all the answers you need.
posted on February 19th, 2011, 5:26 am
I think you may have misunderstood Blade's request 23down :) . I believe he was making a request for having the current FO map editor menus have subdivided menus.

However, I'm a bit confused myself, as there is already a menu for Mayson and Risner stations and ships  :sweatdrop:
posted on February 19th, 2011, 6:32 am
I think he wants both the Mayson and Risner menus inside one big 'Federation' menu in order to give more space on the 'top' menu....
posted on February 19th, 2011, 6:36 am
ohhh, I get it now :pinch:
He means he wants this:
Federation
--Risner
-----vessels
-----stations
--Mayson
-----vessels
-----stations
--warp in
--uncommon
--mixed-tech


Instead of this:

Federation
--Risner vessels
--Risner stations
--Mayson vessels
--Mayson stations
--warp in
--uncommon
--mixed-tech
posted on February 19th, 2011, 6:37 am
Yup, I think so :)
posted on February 19th, 2011, 5:21 pm
yup thats right otherwise we'll eventually become stuck (depending on the amount of units added and amount of avatars added to each race
posted on February 19th, 2011, 6:35 pm
you might be able to have the ability to add a ship or create a scenario some day!
posted on February 19th, 2011, 7:03 pm
well if there were 4 avatars then they potentially have issues with all being added as each avatar tends to have 3 sections (military vessels, non military vessels and stations) which would be 12 slots just like that then having mixed tech that would give 13 which we can not have
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