Klingon graphics
Post ideas and suggestions on new features or improvements here.
posted on March 31st, 2009, 3:40 pm
Last edited by Anonymous on March 31st, 2009, 4:40 pm, edited 1 time in total.
I was playing as Klingon yesterday and noticed that the BOP (K'vort and brel) as well as the other ships have quirky color schemes. In general I also have certain issues with the Klingon graphics. I noticed the following:
1. The red from the engines kinda gets into everything giving an overly red outlook (maybe this bit is intended), but it is slightly overpowering the steel gray effects that are achieved by the yard as well as the more recent models like the Kqbaej and the Luspet.
2. The Negh lacks much detail compared to the other ships (even of the other races), and is monochromatically dirt gray. I remember DS9 showing it as having a distinct green tinge. Not romulan green but the dirty klingon green.
3. BOPs too lack detail - kvort and brel. Compared to the rhienn and the monsoon for example these are lacking in detail and effects.
4. Vorcha is not smooth like the show, rather a white gray compared to the show's bluish gray. Also, the contours are not smooth rather squarish and edgy - and im not referring to the texture.
5. Weapons effects of the kvort and brel look like old A2 engine machine gun volleys. On the show the brel blasts were green with a distinct disruptor sound. Same applies to the kvort - the shows had the kvort firing powerful disruptor blasts akin to what we see for the shrike or norexan, instead of the 3 pings that it shoots out now.
6. Vorcha after reaching a rank fires red torps. In redemption I remember Gowron's vorcha firing a yellowish disruptor blast and not a red torp. The yellow beam is alos a little too straight where the yellow kills the glow effect.
7. Klingon torps look like glowing blobs. On the shows I remember seeing them more jagged at the edges. also, the BOps had red torps, but the negh in DS9 had clearly green torps (indicating the higher output compared to the brel/kvort's red).
8. Klingon S'base lacks in detail as compared to the fed or rom or borg or dominion models.
Since we are planning certain model revamps I believe it would be helpful if I shared my observations with you.
The new models such as the torp turret, luspet, mining station etc are a world apart from the older models and effects of the klingon tree.
IMO Klingon graphics need an overhaul.
If anyone else has any observations please feel free to share.
1. The red from the engines kinda gets into everything giving an overly red outlook (maybe this bit is intended), but it is slightly overpowering the steel gray effects that are achieved by the yard as well as the more recent models like the Kqbaej and the Luspet.
2. The Negh lacks much detail compared to the other ships (even of the other races), and is monochromatically dirt gray. I remember DS9 showing it as having a distinct green tinge. Not romulan green but the dirty klingon green.
3. BOPs too lack detail - kvort and brel. Compared to the rhienn and the monsoon for example these are lacking in detail and effects.
4. Vorcha is not smooth like the show, rather a white gray compared to the show's bluish gray. Also, the contours are not smooth rather squarish and edgy - and im not referring to the texture.
5. Weapons effects of the kvort and brel look like old A2 engine machine gun volleys. On the show the brel blasts were green with a distinct disruptor sound. Same applies to the kvort - the shows had the kvort firing powerful disruptor blasts akin to what we see for the shrike or norexan, instead of the 3 pings that it shoots out now.
6. Vorcha after reaching a rank fires red torps. In redemption I remember Gowron's vorcha firing a yellowish disruptor blast and not a red torp. The yellow beam is alos a little too straight where the yellow kills the glow effect.
7. Klingon torps look like glowing blobs. On the shows I remember seeing them more jagged at the edges. also, the BOps had red torps, but the negh in DS9 had clearly green torps (indicating the higher output compared to the brel/kvort's red).
8. Klingon S'base lacks in detail as compared to the fed or rom or borg or dominion models.
Since we are planning certain model revamps I believe it would be helpful if I shared my observations with you.
The new models such as the torp turret, luspet, mining station etc are a world apart from the older models and effects of the klingon tree.
IMO Klingon graphics need an overhaul.
If anyone else has any observations please feel free to share.
posted on March 31st, 2009, 6:22 pm
on second thoughts this may be better in the technical section. Could the mods please move this thread there.
thanks.
thanks.
posted on March 31st, 2009, 6:27 pm

Serpicus, read the updates list and I think you'll be pleasantly surprised on some of those graphical irritations. I agree completely though: I think the Klingons in fact are the only race left with THE oldest textures (probably mostly v2) and do need a complete overhaul with graphics

posted on March 31st, 2009, 6:30 pm
I agree too, though I don't play them much. Sadly I doubt they will get much attention in this upcoming patch, because they just got that new mining station. 

posted on March 31st, 2009, 6:37 pm
And Turret! 
IMO, the KSbase doesn't really need attention. To me, it looks distinctly Klingon. But, the ships and most other stations could use an overhaul, except for the Vor'Cha, Negh'Var, and the ship that fires cluster torps. Those look fine.
On a side note, the Klings had the hands-down best looking Beta 1 and 2 models.
Can't argue with that.

IMO, the KSbase doesn't really need attention. To me, it looks distinctly Klingon. But, the ships and most other stations could use an overhaul, except for the Vor'Cha, Negh'Var, and the ship that fires cluster torps. Those look fine.
On a side note, the Klings had the hands-down best looking Beta 1 and 2 models.

posted on March 31st, 2009, 6:53 pm
the vorcha and negh look fine?
the negh isnt the correct color and due to the monochrome the details of the Negh are lost.
The vorcha too is slightly off as far as color goes, and the front contours are jagged instead of the smooth curves of the show.
They do need a bit of touching up.
Also, the vorcha weapon? Other than Bridge commander where have we seen the Vorcha with a classic torpedo that is red and spinning?
The Vorcha torp was a bolt like whitish yellow - remember Redemption 1 when Gowron was attacked by 2 Kvorts?
the negh isnt the correct color and due to the monochrome the details of the Negh are lost.
The vorcha too is slightly off as far as color goes, and the front contours are jagged instead of the smooth curves of the show.
They do need a bit of touching up.
Also, the vorcha weapon? Other than Bridge commander where have we seen the Vorcha with a classic torpedo that is red and spinning?
The Vorcha torp was a bolt like whitish yellow - remember Redemption 1 when Gowron was attacked by 2 Kvorts?
posted on March 31st, 2009, 7:07 pm
Last edited by Megaman3321 on March 31st, 2009, 7:11 pm, edited 1 time in total.

Overhaul 1 a: to examine thoroughly b (1): repair (2): to renovate, remake, revise, or renew thoroughly
I never said they didn't need touch up.

posted on March 31st, 2009, 7:14 pm
Last edited by Anonymous on March 31st, 2009, 7:28 pm, edited 1 time in total.
Megaman3321 wrote:
But, the ships and most other stations could use an overhaul, except for the Vor'Cha, Negh'Var, and the ship that fires cluster torps. Those look fine.
that's what I replied to. I guess I read your post more closely than you did

Megaman3321 wrote:
What does 2 K'Vort's torpedoes have to do with Gowron? Unless you mean the disruptor bolts being fired. I don't think Gowron ever fired a single torpedo in that episode.
Im talking about the fact that as the vorcha gets promoted it starts to fire a red torpedo -- here in FO.
As you correctly stated it never had torps, it should be upgraded to fire the plasma bolt not the red torp.

I hope that makes things clearer

posted on March 31st, 2009, 7:28 pm


serpicus wrote:Im talking about the fact that as the vorcha gets promoted it starts to fire a red torpedo -- here in FO.
As you correctly stated it never had torps, it should be upgraded to fire the plasma bolt.
Not plasma bolt, but instead some sort of Ionized Polaron Bolt that does extra damage to support ships, as they target the special weapons, and do a replaceweapon thingy that randomly disables one.
(Also, I thought that this would devolve into a fight, just like pretty much almost every other conversation we've had.

posted on March 31st, 2009, 7:31 pm
Megaman3321 wrote:
Not plasma bolt, but instead some sort of Ionized Polaron Bolt that does extra damage to support ships, as they target the special weapons, and do a replaceweapon thingy that randomly disables one.
the canon vorcha weapon wasnt a polaron bolt. it didnt go through the shields of the second kvort, and had to wait till the first dropped its shields to attack.
I just wanted a new graphic to correct the weapon that is obtained on promotion, not new upgrades

Megaman3321 wrote:
(Also, I thought that this would devolve into a fight, just like pretty much almost every other conversation we've had.)
where have we ever engaged in an argument? are u sure ure not thinking of someone else?
posted on March 31st, 2009, 7:32 pm

posted on March 31st, 2009, 7:35 pm
Megaman3321 wrote:Racsim in Star Trek, Offical Noxter Thread, Ideas for Noxter, need I go on?
racism in ST, I was discussing with Baron.. didnt realize u were replying... sorry abt that.
noxter I argued with pretty much everyone as my ideas were for 8472 and very general. so even when not specifically addressing anyone they were contrary to the popular sentiment.
Never paid attention to u in particular... sorry abt that.

posted on March 31st, 2009, 8:05 pm


Who is online
Users browsing this forum: No registered users and 21 guests