Just a little thing: Tachion Timing

Post ideas and suggestions on new features or improvements here.
posted on January 20th, 2010, 5:31 pm
As said, a little thing i really want to see ingame: the ability to turn of the tachyon ping, so you can arrange your sensors soo that they dont simply all fire their pings off at the same time.

wha do you think about this?
posted on January 20th, 2010, 5:45 pm
An interesting idea :) . Could be quite cool if you want to make several stations in one place to have a better chance of detecting (the Borg can do this easily enough by laying more sensor pods afterall).
posted on January 20th, 2010, 6:28 pm
Dominus_Noctis wrote:An interesting idea :) . Could be quite cool if you want to make several stations in one place to have a better chance of detecting (the Borg can do this easily enough by laying more sensor pods afterall).

thanks, thats exactly what i meant, two sensor stations near each other dont help much if they fire the same time^^
posted on January 20th, 2010, 6:28 pm
dna42 wrote:As said, a little thing i really want to see ingame: the ability to turn of the tachyon ping, so you can arrange your sensors soo that they dont simply all fire their pings off at the same time.

wha do you think about this?


To compensate, I just build the sensors a few seconds after one another.  Really easy to do as Borg or Klingons
posted on January 20th, 2010, 6:37 pm
It would also help to see the timer on the tachyon subsystem in the system display.
posted on January 20th, 2010, 6:52 pm
Yeah, that would be a nice feature to add.  Can we get a "Hell Yeah!" from Optec or Doc?! :-p
posted on January 20th, 2010, 7:20 pm
Very nice indeed.
posted on January 21st, 2010, 5:30 pm
Sounds like a 3.13 feature to me. :thumbsup:
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