posted on November 15th, 2004, 2:23 pm
Imagine two big changes (too subtle today) to the premise of Armada.
1. If the fog of war feature was modified to allow ships and stations to go in and out of contact from you, depending on depth into enemy territory, power of transmissions capability, random storms, enemy jamming, etc.
2. You, the player, had a physical "presence" in the game. The interface would stay the same. But you could leave a space station and first-hand deep into enemy territory, if you wanted, leaving AI to take over while you are gone.
It would be up to smarter people than I what would happen if you were killed by an enemy - you might lose (a la chess), or lose one space station, or half of your stored resources, or whatever. You could also have spies or whatever to track the enemies' "admirals" or founders or whatever as well.
All ships would be easier to see if they were transmitting at full, and harder to see if they went dark.