Idea's on Assimilation
Post ideas and suggestions on new features or improvements here.
posted on December 13th, 2009, 8:23 pm
I know there have been posts and topics on this before but I just want to share some of my views on this subject.
1. Myself and others think that Technology Assimilation should be brought back. For the Borg and all other races. This means somthing like: If say the Federation capture a Klingon research base, the Federation should be able to research Klingon tech that can be reaserched at that base. Same for all other races.
2. Bring back the Tech Assimilation Beam for the Borg. And that Tech Assimilator base (whatever it is called), that the Borg could build in A2.
3. Make it so if the Borg assimilate or another race captures an enemy construction ship/base, they then can now build with that base what that base could build before. (e.g. The Borg assimilate a Fed shipyard, the Borg then should be able to build using the shipyard, say for instance, a Intrepid class ship with the Borg texture and under the Borg control).
4. Please, please, please, make assimilating ships and bases a tad easier. In A2 I could assimilate, for instance, a Galaxy class ship easly enough. Not to easy, but I could do it. In FO I have very little hope in assimilating a Galaxy class ship. So, please, make assimilating ships and bases just a little easier. Thanks.
Now all these things where in A2 and made assimilating quite fun. Assimilating in FO is still good but I think needs these things in it, otherwise assimilating bases is as good as pointless.
I still think FO is fun but this would make it better. And I'm sure others will agree with me. I know this would make the Borg very powerfull, (well, they are already lol) but I'm sure you could do a bit of tweaking to balance it out.
Please tell me what you all think. Thanks.
And don't forget, Resistance is Futile!
1. Myself and others think that Technology Assimilation should be brought back. For the Borg and all other races. This means somthing like: If say the Federation capture a Klingon research base, the Federation should be able to research Klingon tech that can be reaserched at that base. Same for all other races.
2. Bring back the Tech Assimilation Beam for the Borg. And that Tech Assimilator base (whatever it is called), that the Borg could build in A2.
3. Make it so if the Borg assimilate or another race captures an enemy construction ship/base, they then can now build with that base what that base could build before. (e.g. The Borg assimilate a Fed shipyard, the Borg then should be able to build using the shipyard, say for instance, a Intrepid class ship with the Borg texture and under the Borg control).
4. Please, please, please, make assimilating ships and bases a tad easier. In A2 I could assimilate, for instance, a Galaxy class ship easly enough. Not to easy, but I could do it. In FO I have very little hope in assimilating a Galaxy class ship. So, please, make assimilating ships and bases just a little easier. Thanks.
Now all these things where in A2 and made assimilating quite fun. Assimilating in FO is still good but I think needs these things in it, otherwise assimilating bases is as good as pointless.
I still think FO is fun but this would make it better. And I'm sure others will agree with me. I know this would make the Borg very powerfull, (well, they are already lol) but I'm sure you could do a bit of tweaking to balance it out.
Please tell me what you all think. Thanks.
And don't forget, Resistance is Futile!

posted on December 13th, 2009, 8:57 pm
i like this idea but differ on acouple of points
1 if you capture a research centre i think u should only gain techs already researched
2 i cant see races building other factions ships but maybe capturing an enemy ship yard would give you mixed tech ships or even combat bonuses against ships normally built in that shipyard
ive also found that 3 or 4 assimilators with 2 auto assimilator or 3 if playing optimize will strip even a tavara of its crew in very short time so i dont c how you have trouble assimilating a galaxy
1 if you capture a research centre i think u should only gain techs already researched
2 i cant see races building other factions ships but maybe capturing an enemy ship yard would give you mixed tech ships or even combat bonuses against ships normally built in that shipyard
ive also found that 3 or 4 assimilators with 2 auto assimilator or 3 if playing optimize will strip even a tavara of its crew in very short time so i dont c how you have trouble assimilating a galaxy
posted on December 13th, 2009, 9:00 pm
Capturing yards should only allow you to build your own ships from it, Mixed-Tech is better with the Constructor and a dedicated yard.
posted on December 15th, 2009, 5:23 pm
Some interesting ideas.
Whatever happens, I just want to make assimilating bases usefull. If you assimilate, or capture a base, you can't really do anything with it.
Does anyone else agree?
Whatever happens, I just want to make assimilating bases usefull. If you assimilate, or capture a base, you can't really do anything with it.
Does anyone else agree?

posted on December 15th, 2009, 5:27 pm
Yeah, aside from repairing at yards and mining with outposts, a captured station is just target practice. Scrapping them doesn't even get back what it should.
posted on December 15th, 2009, 5:29 pm
Well, you get back half the dilithium cost, which is a nice boon
. Honestly, what can you really do with a captured shipyard in war? You can't use it to build your own vessels or the enemies - your ships are incompatible with the computer banks, and the computer banks have likely been wiped to prevent you from even trying to build their ships. Especially true with research stations etc in my opinion.
EDIT: maybe there could be some limited "random research choice" available from the scraps of data left over in the computer banks... but nothing so obscene as full mixed tech I think.

EDIT: maybe there could be some limited "random research choice" available from the scraps of data left over in the computer banks... but nothing so obscene as full mixed tech I think.
posted on December 15th, 2009, 6:13 pm
in the old days, when u researched something, a pod would be built for said technology, destroy the pod and the enemy looses that special weapon. if u capture a station with a pod, you would get that tech for any corresponding ship you may have captured.
that was cool, i miss that.
that was cool, i miss that.
posted on December 15th, 2009, 6:36 pm
I honestly thought that was one of the stupider things of stock - how the heck do you lose a technology just because you lost the individual pod that designed it. Just as bad as losing the technology as soon as a station was destroyed and having to actually research it all over again when you rebuilt the station.
posted on December 15th, 2009, 6:38 pm
How is the Dominion's Prototype system any different? It's exactly the same, except with ships instead of a SPW.
posted on December 15th, 2009, 6:47 pm
Tyler wrote:How is the Dominion's Prototype system any different? It's exactly the same, except with ships instead of a SPW.
Because it is not for every single faction. You're right, it is exactly the same - except for the fact that those are ships which can be captured, destroyed, etc - still without letting you build your opponent's ship (unless you are Dominion and the same avatar as well). It's a unique system that has already been discussed and which makes sense at least in my mind as a prototype is a continuing platform for research (much like the Defiant, USS Galaxy, USS Sovereign etc). A prototype is a whole other story than a simple technological advance (you can even keep building those classes of ships if you queued them up) which magically vanishes from all of your ships and has to be researched again because apparently the computers that designed it and are testing it in facilities (not in ships) were all mysteriously wiped out.
posted on December 15th, 2009, 10:14 pm
As the borg, there are really only 2 stations worth capturing. Shipyards, to repair assimilated vessels, and Starbases, so you can buy supplies if you need to.
Otherwise, it's a waste of drones and special weapon energy, and time. Inefficient.
Otherwise, it's a waste of drones and special weapon energy, and time. Inefficient.
posted on December 16th, 2009, 5:44 pm
All good idea's and arguements. I just hope they put them in ST: A2 - FO.
posted on December 16th, 2009, 6:23 pm
Dominus_Noctis wrote:I honestly thought that was one of the stupider things of stock - how the heck do you lose a technology just because you lost the individual pod that designed it. Just as bad as losing the technology as soon as a station was destroyed and having to actually research it all over again when you rebuilt the station.
well, if your the fed, and you have your base all built up and can build everything, you send a constructor off somewhere just in case. someone comes in, wipes out all your stations, u have the constructor, but you still have to rebuild in the same order you started. how is that any different? "people" loose technology all the time. the Romans were way ahead of everyone else when they were conquered, and when they went, so did all there tech.
posted on December 16th, 2009, 8:04 pm
Rebuilding is pretty different from reresearching. If you lose a base, you lose a base. But if you lose the place where you invented something, you shouldn't lose it. There shouldn't be a "magic pod" that makes a special weapon work in a map.
The Romans aren't really a good example here. Yes, they were technologically more advanced. But they didn't spread their technology to all the parts in their empire, and they didn't spread the knowledge of how it worked either. Indigenous people often didn't like the Romans, so they wanted to get rid of things that the Romans did. To make it more similar to FO, you'd have to say that if the Romans lost their first aqueduct, they would have lost the knowledge necessary to build another one or even use existing ones.
For another historical example, think of when the Germans lost in WWII. Was their advanced knowledge of rocketry lost? No, it was spread around to other nations.
Sorry if I brought history into this too much - it's one of my better subjects in school.
The Romans aren't really a good example here. Yes, they were technologically more advanced. But they didn't spread their technology to all the parts in their empire, and they didn't spread the knowledge of how it worked either. Indigenous people often didn't like the Romans, so they wanted to get rid of things that the Romans did. To make it more similar to FO, you'd have to say that if the Romans lost their first aqueduct, they would have lost the knowledge necessary to build another one or even use existing ones.
For another historical example, think of when the Germans lost in WWII. Was their advanced knowledge of rocketry lost? No, it was spread around to other nations.
Sorry if I brought history into this too much - it's one of my better subjects in school.
posted on December 16th, 2009, 10:24 pm
I agree completely Ruanek 

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