Hyper-Arty Ideas

Post ideas and suggestions on new features or improvements here.
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posted on May 26th, 2010, 6:20 pm
No clue.  I don't even play it against AI, because it makes everything far, far, far too easy.

In fact, I also don't play symmetrical maps, and really wish there was a way to have randomly generated maps.

I much prefer to have to adapt to an evolving situation over having to memorize a map.
posted on May 27th, 2010, 2:38 am
I think that the hyperspaces abilities should be restricted rather than expanded through wormholes. Its range is just way too long and I think shortening it and increasing the time it takes for it to explode would work a lot better. Maybe we can increase the damage, but also increase the time delay so ships have a chance to move.
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