Game Option: Set Custom Ship Caps

Post ideas and suggestions on new features or improvements here.
posted on March 2nd, 2010, 4:48 pm
This idea is to help address patch imbalances. I don't think this idea is the correct long term solution (the correct long term solution being all races/ships are balanced) but rather a stop-gap measure until a longer term solution arrives.


In the game lobby, as game creator, allow the ability to set custom ship cap limits (under whatever ship cap limits the developers provided). For example, a game host could limit Avalons to 3, but could not set the limit for Avalons to 10. (Each ship would have a customizable limit, so a game could limit Avalons to 3, K'Vorts to 5, Excelsiors II to 10, etc).

The way I see this benefiting the player base is that the community could come up with an accepted standard number for a patch's OP ships. These could be set as unambiguous game rules (through the new feature) and then no one could be accused of using spam. For example, I see players not abusing K'Vorts by only building 5 of them. This allows game hosts to set that rule.
posted on March 2nd, 2010, 4:55 pm
the next patches will continue to improve balance :) i dont think we need such an option
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