Few ideas

Post ideas and suggestions on new features or improvements here.
posted on June 18th, 2009, 4:24 pm
Hi, sorry I didn't realise their was a feature request section, so I will delete my two posts in the wrong place.
Hi,
I wanted to suggest a new Federation (Warp in) ship.
It seems a shame that Voyager itself is not in the MOD and I think it would be a great addition!
You could also include the Warship Voyager.
In the Babylon 5 Armada 2 MOD, you are able to call a few Shadow ships into the enemy base. They attack the enemy for some time then leave (they are AI controlled).
Perhaps such a type of warp in might work for FO.
If so, the above Warship Voyager would be perfect, as in the episode it is a feared ship, that attacks other races all the time and is very powerful.
Also,
I was wondering if the map size filter can be made to remember its setting, if the maps can be sorted by player size by default and if a "random map" option could be added?

Just wanted to share my ideas!
Keep up the great work.
posted on June 18th, 2009, 4:47 pm
Welcome to the Forums johnblue,

Regarding your ideas on the addition of a war-ship Voyager as a Warp-in, seems problematic to me in this mod due to the fact that warp-in ships tend to be more to augment the Federation's defensive and early offensive capabilities but these ships should not be so strong that they can be used to easily overpower or destroy the enemy so early on in the game.

I like your idea for the 'Shadow Ships' which can attack an enemy base but I don't think this fits in also for the same reason. Federation warp-ins should provide support not large amounts of offensive strike capabilities because this would give the federation too much of a 'rush-based' game-play mechanic early in the game.
posted on June 18th, 2009, 4:56 pm
ok perhaps it could work for another race  :blush:
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