Federation l Recovery ship

Post ideas and suggestions on new features or improvements here.
posted on May 16th, 2008, 4:39 am
Last edited by Pappy63 on May 29th, 2008, 3:48 am, edited 1 time in total.
There is a ship I would like to see be made using the Cannonical    Ptolomy or (the Excelsior class ships)          to form the basis of a recovery ship. The ship would have the ability to repair a ship  prevent a ship from exploding. but  the recovered  ship has to be towed back to a repair yard . an later upgrade  add assault  module would would give the Ptolomy( Excelsior )  class tow vessels  the vessel the ability to act as a small assault ship.(  Fed.mini Tavara )In tandem operations  with other defensive ships   It would transport a total of  40  Macos and 5 repair tecs  to the downed ship. Then both ships have to travel back to a yard to repair and recrew. what do you all think?
posted on May 16th, 2008, 4:42 am
why transport MACO's and Tech's to the damaged ship, and not to the enemy to storm their vehicles?  and why a tug, why not use the tractor beams on the con ship?

sorry if a bit harsh..  :sweatdrop:
posted on May 16th, 2008, 6:47 pm
The MACO's would go first , then after the sheilds are down.and the ship secured, then the repair tecs.The reason for a combat tug is I have recovered  opponent ships  before  but lost them to  not being able to remove them qickly enough  from the  battle area. or I have had to keep pouring crew in to the damaged ship. such a ship would be usefull to recover  severely damaged deralicts, and to place Orbital Defense Platforms(ODP's).  by building them (OBP) at a yard and having to tow them to a site it would limit the ODp's from being rapidly  spammed in a area. Also they  could  be converted in to( MFB's) Mobil Feild Base's. Mfb would resupply all  non energy weaponds  ie Mines ,Torpedos.  MFB Converted Tugs would lose the  Maco /Repair function, but keep the tow and resupply functions
posted on May 23rd, 2008, 3:20 am
sounds incredulously complicated and detailed for one aspect of the universe.
posted on May 23rd, 2008, 6:00 pm
The ship  fills a multple task role  1)To recover  Disabled ships, 2) Act like the Klingon commando team ship from the Vinilla A2 game. 3) Repair functions  like a Newton class ship, 4)and  a Armed resupply capacity for  other trading posts. Arming the  resupply  ship one would free up  other ships for more pressing duties.Thinking outside the Federation Box this ship  is not a Uber Tavara.By limiting the total of Maco's (40) prevents this . No  is it a not  super  cost  efficent Newton , you could build 4 Newtons for the cost of 1 Ptolomy. ,But can a Newton tow a damaged vessel out of the FEBA?  No is it not  a super fast Trading / Resupply vessel. but It can carry 3 times the load of a normal cargo  and is  armed, somthing that can be useful  to delay  being over run while other vessels race to help your ships. It to me seems  the class is balanced  It does  a varity of task  Ok just not outstanding at them all.
posted on May 23rd, 2008, 8:50 pm
but, wait, if there's stuff that do what it can do but better...?
why have it?
:blink:
posted on May 24th, 2008, 4:23 am
Lumpy Bob Try  looking on the web if you  can find the topic. It  should be fairly easy to find ( WW2 German Merchant Raiders) Read the acticles there. you should see  what type of warfare  this type of ship will excell at. ( note  the Gerrman  Raiders tonnage sunk was nearly equal to  the total losses from the U-Boats, but with way fewer ships)  You must not Belive in the  nuansenses  of War? If  your opponent has to escort , all his supplies and  gaurd his  bases  from attack.When (S)He)has to commit resourses to protect them or risk losing them to attack .tying up ships that can hunt you. When you  attack with the "Attack of a Thousand Cuts"  Google the phrase "Death of a Thousand Cuts",  any one of reasonable intelligence  knows of what I am  saying. Doing so you have the plesaure of  watching your opponent slowly lose his ability to wage war. As you  capture his disabled ships and tow them to your  repair yards and use them aginst him! As you commindeer  his bases and decommission them for the resources.
posted on May 24th, 2008, 5:10 am
can't you just raid with the Monsoon's or Intrepids if you are Federation?

and I am slightly versed in the nuances' of war, thank-you-very-much

Pappy63 wrote:any one of reasonable intelligence  knows of what I am  saying.


oh, and I take slight offense to the above statement, concluding that I am stupid.  I am mildly,  but thats besides the point.
posted on May 24th, 2008, 2:49 pm
I agree with Lumpy Bob. Commandeering ships doesn't fit Federation doctrine, unless it is in a very unorthodox situation (Ie: Jem'hadar technology in the case of the attack ship).

Now, about the choice of ship. That class of ship is TOS, assuming there is a TMP refit, that would still leave it with less firepower than a Miranda class ship, and in a modern battlefield that is simply insufficient to be worthy of the cost. And for the cost of four newtons, you could get a couple fairly useful ships. Now, what if the Ptolemy gets into direct combat? And with its antiquated systems it really is an anachronism on the battlefield, it would be like seeing the USS Enterprise NC1701, it wouldn't stand a chance. How's that for a thousand cuts?
posted on May 24th, 2008, 3:56 pm
:thumbsup: i realy like this idea if the tug moves faster than a constuctor then it can be a very reliable ship TNG refit i realy like it n if all the fed ships had tractor ability then i would still like this idea dont let other ppl discourage your ida  :thumbsup:
posted on May 28th, 2008, 9:55 pm
Last edited by Pappy63 on May 29th, 2008, 3:42 am, edited 1 time in total.
  Lumpybob, I was not trying to impune your cognative ability.If you took offense I appologize,No offense was ment. How ever to clarafy  the role  of the FRS.  To   use a Real  life anology One Role of the  FRS  is similuar  to the  U.S.  Military M-88   Combat  Recovery vehicle . It is used to recover(tow) damaged yet servicable vehicles.  It  is not ment to engauge other tanks.  how ever it does  have  Some capacity to engauge  "soft skinned vehicles " and troops. As fo Star Fleet never Comindering ships think" Section 31". as for other tasks  could be Towing ODP's (Orbital Defense Platforms)   or as a mine layer.Yes  the Ptolomy class is old  but  the  Excelsior Class  could be used  instead. Be nice to see the 4 nacelled version Variant#1.  all you would have to do is add   a tow pad  section .  Excelsior  class  tow vessels would retain  all of it's Offensive / Defensive  systems,  so while being old  the Excelsior  class  would still have some  fight in them if nessary. Having 4 Nacelles it would be  fairly reliable tow vehicle.
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