EM scube and peri remod
Post ideas and suggestions on new features or improvements here.
posted on July 27th, 2011, 11:20 am
i love the peripheral module and its effects on scubes/probes
currently when an em scube gets remod it gains a torp (which has the minor benefit of ignoring ablative armour. but since this bonus lasts for such a short time its not really game changing.
i propose changing it so that the em scube gets a shield (like the double em adaptors special shield) for a short while. this shield is nowhere near powerful enough to cause decloaks (the em scube retains its previous decloaking abilities), and the shield wont take huge amounts of damage, maybe 10-25% of its hull value.
it would allow the em scube to be used to attract a little fire for a second or two. also if a cloaked enemy decloaks on your em scube, going after it, you can use the shield to protect it briefly.
currently when an em scube gets remod it gains a torp (which has the minor benefit of ignoring ablative armour. but since this bonus lasts for such a short time its not really game changing.
i propose changing it so that the em scube gets a shield (like the double em adaptors special shield) for a short while. this shield is nowhere near powerful enough to cause decloaks (the em scube retains its previous decloaking abilities), and the shield wont take huge amounts of damage, maybe 10-25% of its hull value.
it would allow the em scube to be used to attract a little fire for a second or two. also if a cloaked enemy decloaks on your em scube, going after it, you can use the shield to protect it briefly.
juanathanchef

posted on July 27th, 2011, 3:13 pm
Nice idea. Would make a nice difference between Adapted and EM Scubes.
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