Dominion (Pure Tech) Changeup.
Post ideas and suggestions on new features or improvements here.
posted on June 1st, 2010, 3:43 pm
Last edited by 1337 64M3R on June 1st, 2010, 5:45 pm, edited 1 time in total.
Personally I find a few things that can be changed specifically towards the Pure Tech division. I find the Two Arties bonus rather useless since I rarely even use one. Plus the reduction of construction time for early game vessels is rather bland. I propose some different bonuses.
Dominion: Pure Tech
- All Construction Yard (Small Yard) Vessels get a 10% Construction Time Reduction
- Sensor Stations' supply cost reduced by 7 and Perimeter Stations' Supply Cost reduced by 15
- Increased Attributes of V-13 and S-7 Classes by 6.
- B-5 Class Recieves Medium Range instead of short.
The reason being of changin g to this is to basically boost the Defensive Attributes of this Avatar, since to me I find the Puretech Avatar the Defensive one while the Breen is the Offensive one. Plus I'd believe that if they were not to be splitting resources with the Breen, supply costs would not be as high.
Dominion: Pure Tech
- All Construction Yard (Small Yard) Vessels get a 10% Construction Time Reduction
- Sensor Stations' supply cost reduced by 7 and Perimeter Stations' Supply Cost reduced by 15
- Increased Attributes of V-13 and S-7 Classes by 6.
- B-5 Class Recieves Medium Range instead of short.
The reason being of changin g to this is to basically boost the Defensive Attributes of this Avatar, since to me I find the Puretech Avatar the Defensive one while the Breen is the Offensive one. Plus I'd believe that if they were not to be splitting resources with the Breen, supply costs would not be as high.

posted on June 1st, 2010, 3:49 pm
These could be interesting, but I prefer the build reduction as it is. The rest seem okay.
An alliance wouldn't effect the supply costs at all. They are just 'spare parts' and have nothing to do with the owner. If anything, the pure-tech supply cost would be higher since their crews are all Jem'Hadar rather than mixed with Breen, so more White would be needed.
An alliance wouldn't effect the supply costs at all. They are just 'spare parts' and have nothing to do with the owner. If anything, the pure-tech supply cost would be higher since their crews are all Jem'Hadar rather than mixed with Breen, so more White would be needed.
posted on June 1st, 2010, 3:51 pm
The reason the supply costs are so high is to simulate the Dominion'sneed for ketracel, and it seems like the Breen wouldn't affect that too much. Reducing the supply cost for sensor stations and perimeters seems to me like it's really not too much of a bonus, because sensor stations aren't built too much and perimeters are limited to 3. I really don't see what's wrong with the extra hyperspace artillery and reduced build time - they're large bonuses if you choose to use them.
posted on June 1st, 2010, 4:23 pm
Actually I'm pretty convinced that the Puretech avatar is a bit too powerful in the early game as it is. The 25% reduced buildtime allows Bugs to be pounded out of 2 yards like there's no tomorrow.
Also, I don't think that the supply reductions are necessary. Because Puretech can build so far, the fact that everything is pretty heavy in supply is the only thing that prevents them from simply overrunning everything
.
Also, I don't think that the supply reductions are necessary. Because Puretech can build so far, the fact that everything is pretty heavy in supply is the only thing that prevents them from simply overrunning everything

posted on June 1st, 2010, 5:54 pm
Okay, I was able to do a little editing. Would 10% instead of 25% reduction be ok? To me I'm fine with it. Though I'd think that the Puretech Avatar would get a supply cost reduction on sensor platforms and Perimeters for these reasons:
The Sensor Array could have a small defense value reduction. But over all the Dominion sensors I find to be the most tedeous and economically most expensive from early to mid game. Here is the reason why. Federation sensor stations you refit a pre-existing platform. The Dil and Tri costs are not far off, but the supply is much lower. The Klingon Sensor Platform is the weakest of them all. The Romulans don't even have a Sensor Platform anymore. And The Borg have it to where nearly any ship can drop one. The only real cost is immediate research time which doesn't push off much. And now they have a ship that can form into a relativitly sensor platform like structure armed with a torpedo.
The Sensor Array's other weakness is that its ping needs to hit a friendly ship. Meaning you can't just ping anywhere like you used to unlike other races. This can cause its disadvantages.
The Perimeter station however is infact capped. So reducing the Perimeter's price won't hurt balance as much if at all. Plus I wouldn't mind having to put in some extra resources for upgrades to make up for the immediate cost.
The last two bonuses are original... I think.
The Sensor Array could have a small defense value reduction. But over all the Dominion sensors I find to be the most tedeous and economically most expensive from early to mid game. Here is the reason why. Federation sensor stations you refit a pre-existing platform. The Dil and Tri costs are not far off, but the supply is much lower. The Klingon Sensor Platform is the weakest of them all. The Romulans don't even have a Sensor Platform anymore. And The Borg have it to where nearly any ship can drop one. The only real cost is immediate research time which doesn't push off much. And now they have a ship that can form into a relativitly sensor platform like structure armed with a torpedo.
The Sensor Array's other weakness is that its ping needs to hit a friendly ship. Meaning you can't just ping anywhere like you used to unlike other races. This can cause its disadvantages.
The Perimeter station however is infact capped. So reducing the Perimeter's price won't hurt balance as much if at all. Plus I wouldn't mind having to put in some extra resources for upgrades to make up for the immediate cost.
The last two bonuses are original... I think.
posted on June 1st, 2010, 6:14 pm
1337_64M3R wrote:The Romulans don't even have a Sensor Platform anymore.
they dont need one, they have the talon refit which is mobile and has an advanced ping. i actually believe that should be limited to a normal ping.
1337_64M3R wrote:And The Borg have it to where nearly any ship can drop one. The only real cost is immediate research time which doesn't push off much.
nearly all ships can drop the sensor relay, but it no longer detects cloaked ships, even though the tooltip says different. and to do that you will need to build the transmission matrix and of course spend the time as you say. the transmission matrix usually goes up in mid to late game in most matches
1337_64M3R wrote:And now they have a ship that can form into a relativitly sensor platform like structure armed with a torpedo.
dode is very vulnerable while building. also they have em scube

1337_64M3R wrote:The Sensor Array's other weakness is that its ping needs to hit a friendly ship. Meaning you can't just ping anywhere like you used to unlike other races. This can cause its disadvantages.
lol the dominion sensor array's ability to use any ship as a ping is an advantage

posted on June 1st, 2010, 6:41 pm
i like dominion pure tech the way it is...
supply really limits dominion building ships, and bugs are easy to destroy if you have a good size fleet not to mention if you mass build support ships bugs can't do damage at all..
supply really limits dominion building ships, and bugs are easy to destroy if you have a good size fleet not to mention if you mass build support ships bugs can't do damage at all..
posted on June 1st, 2010, 7:47 pm
Gamer, you do realize they downed the stats on the V-13 for a reason, yes? 
Puretech will be getting a reduction in its buildtime reduction, from what I understand, as it is far too easy to spam ships from those yards right now. One thing I wouldn't mind seeing instead of the build time reduction would be the prototype costs being halved. Or maybe that could be for the Sona avatar.

Puretech will be getting a reduction in its buildtime reduction, from what I understand, as it is far too easy to spam ships from those yards right now. One thing I wouldn't mind seeing instead of the build time reduction would be the prototype costs being halved. Or maybe that could be for the Sona avatar.

posted on June 1st, 2010, 10:00 pm
Mal wrote:Gamer, you do realize they downed the stats on the V-13 for a reason, yes?
I don't think he cares to see that he's just proposing what's already in game (or has been)

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