Completely Automatic, all of my systems are down

Post ideas and suggestions on new features or improvements here.
1, 2
posted on June 3rd, 2010, 8:18 pm
Last edited by Myles on June 3rd, 2010, 9:32 pm, edited 1 time in total.
The leahval has its lovely special where it can repair itself fast. this reminds me of the romulan drone ship from enterprise which was automated and had auto repair systems too. i was thinkin of a refit for the leahval.

Automatic refit:

an expensive refit available at the upgrade facility.

makes the leahval automated, removing its crew. any nearby ships with reduced crew get recrewed partially lol.

now this refit gets substantial stats boosts to keep up with later game units available when you will get to buy the refit. it gets stats boosts because its now automatic, no crew means no quarters or toilets or mess halls etc. more room for teh gunz.

i was thinking of giving it an additional pair of wing mounted pulse disruptors like on the norexan.

as it has no need for intertial dampeners it goes faster than a normal leahval. and it can turn faster etc. like in enterprise the automated drone could dodge torps easy. so this automatic leahval has increased torp avoidance chances.

it keeps all its specials and gets a greatly increased system value of course, becoming a very nice support ship. maybe the effect of its special weapons could be increased, to further reflect the romulan's use of special weapons to control the enemy. or perhaps even it could get new specials as well.

its repair rate increases as well as it now has advanced auto repair by default as it has no crew to repair   :D

it would obviously have no crew lol. but the romulans would have learned from the mistakes in enterprise and put up transport inhibitors to stop nosey engineers and british armoury officers from sneaking aboard and blowing s**t up. so it cant be captured by anyone. holding beam is just a tractor beam for it. autoassimilator beam cant target it.

i chose its additional weapons to be pulses so its not too strong against borg. as it is automatic it can't be assimilated, and pulses are weaker against borg. another way to stop it being too good vs borg is that nanites (which affect computers) have a greater effect on this ship. hurting it worse.

the reasoning behind making the research for the refit available at the upgrade facility is to balance it with the Big D. if u build upgrade facility you are probably gonna build DD and not norexan. DD is good for big ships, while norexan's pulses are good for little ships. so this automatic leahval gets pulses to combat the little ships.

for additional specials:

maybe it could have a special that knocks out special energy from enemy ships, kinda like prime sphere deflector dominator.

other suggestions to make it a support beast are welcome. and general supports/criticisms are as always desired.

EDIT: did a typo massacre

EDIT: added an extra weakness vs borg

EDIT: an added point thanks to tyler: as for experience as it is piloted remotely by a single person it still gains experience, just slower.
posted on June 3rd, 2010, 9:22 pm
myleswolfers wrote:The leahval has its lovely special where it can repair itself fast. this reminds me of the romulan drone ship from enterprise which was automated and had auto repair systems too. i was thinkin of a refit for the leahval.

Automatic refit:

an expensive refit available at the upgrade facility.

makes the leahval automated, removing its crew. any nearby ships with reduced crew get recrewed partially lol.

now this refit gets substantial stats boosts to keep up with later game units available when you will get touy the refit. it gets stats boosts because its now automatic, no crew means no quarters or toilets or mess halls etc. more room for teh gunz.

i was thinking of giving it an additional pair of wing mounted pulse disruptors like on the norexan.

as it has no need for intertial dampeners it goes faster than a normal leahval. and it can turn faster etc. like in enterprise the automated drone could dodge torps easy. so this automatic leahval has increased torp avoidance chances.

it keeps all its specials and gets a greatly increased system value of course, becoming a very nice support ship. maybe the effect of its special weapons could be increased, to further reflect the romulan's use of special weapons to control the enemy. or perhaps even it could get new specials as well.

its repair rate increases as well as it now has advanced auto repair by default as it has no crew to repair   :D

it would obviously have no crew lol. but the romulans would have learned from the mistakes in enterprise and put up transport inhibitors to stop nosey engineers and british armoury officers from sneaking aboard and blowing s**t up. so it cant be captured by anyone. holding beam is just a tractor beam for it. autoassimilator beam cant target it.

i chose its additional weapons to be pulses so its not too strong against borg. as it is automatic it can't be assimilated, and pulses are weaker against borg.

the reasoning behind making the research for the refit available at the upgrade facility is to balance it with the Big D. if u build upgrade facility you are probably gonna build DD and not norexan. DD is good for big ships, while norexan's pulses are good for little ships. so this automatic leahval gets pulses to combat the little ships.

for additional specials:

maybe it could have a special that knocks out special energy from enemy ships, kinda like prime sphere deflector dominator.

other suggestions to make it a support beast are welcome. and general supports/criticisms are as always desired.

EDIT: did a typo massacre


Nice idea! I like it.  :thumbsup:

The only problem it would have is it would not be able to gain experiance.  :sweatdrop:

Unless it had a special passive?:


Intelligent Attack AI

Allows this automated unit to gain experiance.


??  :D
posted on June 3rd, 2010, 9:25 pm
If this ship is anything like the original drone ship, then it's piloted remotely. That pilot would be able to get experience.
posted on June 3rd, 2010, 9:31 pm
Last edited by Myles on June 3rd, 2010, 9:33 pm, edited 1 time in total.
good point tyler. the pilot would get exp, just slower as s/he is only one person, added this idea to original post.

as it's difficult to pind pilots for this refit the costs are high.
posted on June 3rd, 2010, 9:44 pm
myleswolfers wrote:as it's difficult to pind pilots for this refit the costs are high.


Are you sure it's difficult to find pilots for automated ships?
I personally think that it's easy for commanding officers to remote-control a ship, you just have to maintain the link between the ship and for example, the starbase and a sensor relay/spy satellite...
posted on June 3rd, 2010, 9:46 pm
Sounds too much like a super ship. Don't like the idea.
posted on June 3rd, 2010, 9:48 pm
RedEyedRaven wrote:Are you sure it's difficult to find pilots for automated ships?


going by the enterprise example it required a very telepathic race, the aenar. maybe the romulans can breed romulans with advanced telepathy, just at a high cost. they probably aren't gonna steal any aenar lol

Andre27 wrote:Sounds too much like a super ship. Don't like the idea.


it would be less powerful than a norexan, and would cost slightly less than a norexan too. so it will be like getting another norexan, just with support characteristics. but you wouldn't need the tal shair station for norexan.
posted on June 3rd, 2010, 9:49 pm
Andre27 wrote:Sounds too much like a super ship. Don't like the idea.


Actually it shouldn't be THAT much stronger. It could move faster and +5 for the three attributes would be believable for an automated ship that doesn't need life-support systems and all the comforts anymore. You have more free mass to use, so it IS superior to a crewed ship in technological aspects.
posted on June 3rd, 2010, 9:51 pm
myleswolfers wrote:going by the enterprise example it required a very telepathic race, the aenar. maybe the romulans can breed romulans with advanced telepathy, just at a high cost. they probably aren't gonna steal any aenar lol

At least some Remans are telepathic, there should be some available.
posted on June 3rd, 2010, 9:52 pm
true, but i dont think they are as telepathic as aenar were, maybe if the romulans do experiments and enhancements on them they will be, but that of course costs the resources which make the refit so costly.
posted on June 3rd, 2010, 9:58 pm
Last edited by RedEyedRaven on June 3rd, 2010, 10:04 pm, edited 1 time in total.
myleswolfers wrote:going by the enterprise example it required a very telepathic race, the aenar. maybe the romulans can breed romulans with advanced telepathy, just at a high cost. they probably aren't gonna steal any aenar lol


Actually that telepath/Aenar-stuff sounds stupid.
FO-games take place in a single space area. For a deep-space operating ship without a starbase in the back it makes sense that a signal could (only could, considering the romulan sensor technology) be too weak, but also, Enterprise takes place in an era with far more primitive sensors than in TNG.

Really, who could interrupt a romulan subspace-signal when noone knows about them?

I still think that a starbase and a spy satellite are ALL you need to operate those automated ships. Starbases perhaps have limited capacities for operation centers, may be there are 10 remote-control panels on each starbase (which are equal to a cap then) and if the spy satellite gets destroyed the ships are completely disabled until you build a new one.


Edit:

If the starbase gets destroyed, all automated ships probably are going to auto-destruct themselves just to prevent them from being towed away for analysis x)
posted on June 3rd, 2010, 10:03 pm
spy satellite was removed lol. but i agree with capping it at 10.
posted on June 3rd, 2010, 10:06 pm
A non-telepathic system similar to telepresence exists, Starfleet's 'Interface probe'. One that works over a single sector by FO-timeline shouldn't be that hard to believe.
posted on June 3rd, 2010, 10:08 pm
myleswolfers wrote:spy satellite was removed lol. but i agree with capping it at 10.




It could be reintroduced for a specific way like that. To make a better suggestion of an appropriate term, it could be called "Subspace Relay" then, just for the sake of maintaining a signal between the starbase and the remote-controlled ships.


Tyler wrote:A non-telepathic system exists, Starfleet's 'Interface probe'. One that works over a single sector by FO-timeline shouldn't be that hard to believe.



That's exactly the point. Romulans have sooo cool sensor systems that telemetric- and remote-signals over very long distances won't be a problem in the FO-era. Actually the only ones who could disrupt those signals were the romulans themselves o.O so may be another romulan player (if on the opposing side) could research a countermeasure or something, but that's not important yet.
posted on June 3rd, 2010, 10:08 pm
Hmm, I always thought that aspect of Enterprise was very peculiar - if those Drone Ships were so darn effective, then why were they completely abandoned? Pulling technology out of one's arse... anyway, the idea is interesting, but I think it would be highly illogical for it to be part of the Leahval, as that is a rather large sized cruiser. I think the Romulans if they were serious about a drone ship would actually build a special vessel for it. It would make no sense to use a vessel with such a large mass, even if you were to strip out most of it, and I think they would be more likely to design it from the bottom up as a drone vessel (just as in current technology). :)

That being said, I don't really like the idea too much. :blush: The Ciadan though will get drone-type ships as I recall  :sweatdrop:
1, 2
Reply

Who is online

Users browsing this forum: No registered users and 15 guests