Campaign *story ideas*

Post ideas and suggestions on new features or improvements here.
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posted on December 2nd, 2009, 9:31 pm
Should be campaign tools - uses Lua after all :)
posted on December 2nd, 2009, 9:55 pm
Dominus_Noctis wrote:(seeing as his old way of doing assault maps required much odf modification - which has its own problems obviously - as well as not being nearly as nice as a sequence of games that can be played against the AI).


Although it did have the advantage of being co-operative.
posted on December 2nd, 2009, 9:58 pm
Indeed, although by co-operative, it was fight against your mate  :sweatdrop: . Maybe a true cooperative campaign could be added in - that would be quite neat  :shifty:
posted on December 2nd, 2009, 10:17 pm
I would suggest that the their be multiple campaigns if you want co-op. For instance the main one should be singleplayer only but for balance the co-op campaign should be different. Really though once the first campaign is released the FO team can make as many more as they want. The FO Campaign is only limited by the size of our hard drives, O and your internet connection
posted on December 2nd, 2009, 10:21 pm
Sounds cool :) . Either way, an "official" campaign won't be released for years most likely - there's simply too much to do in the meantime and I believe the Devs want to finish the Noxter, Iconians, and Ciadan first before even thinking about a campaign :)
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