Breen torpeddo effects

Post ideas and suggestions on new features or improvements here.
posted on June 4th, 2009, 1:06 am
Last edited by Anonymous on June 4th, 2009, 1:08 am, edited 1 time in total.
Kudos for replacing the breen weapon with the torpedo in 3,06.

however, the visuals for the torpedo are not quite what we see in the show. At this time the breen torp's texture is a bit duller than the canon one, and lacks the torpedo glow.

Also the color seems to be a shade too dark compared to the real torp.
Also the topr appears to be more diamond shaped in the game and static in appearance like the old nintendo version. The edges of the torp are a bit solid.

The fed and kling torps have slight rotation and the edges are pretty smoothly defined.

If the mods could please update the texture to look more canon it would be good eye candy.

thanks  :thumbsup:
posted on June 4th, 2009, 8:28 am
we will do a larger weapon effect update in one of the next patches either way, so we will fix it then ^-^
posted on June 4th, 2009, 12:42 pm
Finally, I've been waiting for this forum! The Breen torpedo need major refitting! I want a dampener that is just like in the show... full disabling, and direct hull damage! Why am I asking this? Because I want a really good reason to use the Breen tech other than having good lookin ships!
posted on June 4th, 2009, 3:25 pm
Last edited by Anonymous on June 4th, 2009, 3:56 pm, edited 1 time in total.
@ 1337
erm I was merely asking for the effects redo. I am happy with the way the breen torp works as well as the way the battleship's dampener looks and works.


@Optec.
thank you  :thumbsup:
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