Borg Regeneration Cycle
Post ideas and suggestions on new features or improvements here.
posted on February 16th, 2010, 5:11 pm
just an idea for borg hull..
so I am sick and tired of waiting 5 hours for my borg ship to reach 100% hull from 1% hull
so i was wondering if it was possible to make it so that the borg 'Refresh Cycle' also has a 100% regeneration effect on the borg ship, but the ship also gets 2x damage from all sources.
so the refresh cycle would be
50 energy
removes all gravity mines and similar effect
borg ship can not move or attack
gains 100% regeneration
gains 2x damage from all sources of damage
tell me what you think thanks
so I am sick and tired of waiting 5 hours for my borg ship to reach 100% hull from 1% hull
so i was wondering if it was possible to make it so that the borg 'Refresh Cycle' also has a 100% regeneration effect on the borg ship, but the ship also gets 2x damage from all sources.
so the refresh cycle would be
50 energy
removes all gravity mines and similar effect
borg ship can not move or attack
gains 100% regeneration
gains 2x damage from all sources of damage
tell me what you think thanks

posted on February 16th, 2010, 5:13 pm
If you want enhanced repairs, try the Borg Microtech passive or Regeneration special ability (Regeneration modules).
posted on February 16th, 2010, 5:18 pm
yes but the idea is nice if the borg ship doesn't have any regeneration slots.
posted on February 16th, 2010, 5:22 pm
then what would be the point of the regen slot?
i think it should only be for command cube, thats the only canon time we've seen a borg ship regen in that way.
i think it should only be for command cube, thats the only canon time we've seen a borg ship regen in that way.
posted on February 16th, 2010, 5:35 pm
Last edited by Captain Proton on February 16th, 2010, 6:04 pm, edited 1 time in total.
1. Jog on
2. The Borg repair A LOT quicker than any other species
3. Agreed with myles, whats the point of the regeneration module then?
2. The Borg repair A LOT quicker than any other species

3. Agreed with myles, whats the point of the regeneration module then?

posted on February 16th, 2010, 5:38 pm
i'm not mimesot
posted on February 16th, 2010, 5:39 pm
Indeed. Regen modules are there for a reason! People just don't like to take them outside of spheres because they're rather go pew pew pew.
Also ... I dread the idea of a Borg ship going in to a Mutara or Crystallid Nebula and using this ability ...
Also ... I dread the idea of a Borg ship going in to a Mutara or Crystallid Nebula and using this ability ...
posted on February 16th, 2010, 11:38 pm
Sorry to be a naysayer as well, but I think this would be reaaaaally dangerous. If a Borg ship that doesn't have regen (or has regen) can simply regenerate 100% as quickly after destroying a fleet, it damages balance. Instead of losing vessels, Borg lose hull points - to basically enable the Borg to regenerate faster when there is no hope of retaliation gives the faction the potential to become incredibly powerful 

posted on February 17th, 2010, 4:38 pm
canon borg are incredibly powerful, if this game stuck to canon then the borg would kill all everything.
now you need a cube and over 9000 thousand assims to kill someones base, but with borg that are like canon borg you would need only 2 probes and a detector.
that would be a mistake, making the borg super powerful.
its fleet ops, not 1 cube to kill them all ops.
if fleet ops only followed canon then the dominion would be bug v13 and breen bship spam. the klingons would be BoP vorcha and neggie spam. and the romulans would be big D and norexan (but without the name) spam.
now you need a cube and over 9000 thousand assims to kill someones base, but with borg that are like canon borg you would need only 2 probes and a detector.
that would be a mistake, making the borg super powerful.
its fleet ops, not 1 cube to kill them all ops.
if fleet ops only followed canon then the dominion would be bug v13 and breen bship spam. the klingons would be BoP vorcha and neggie spam. and the romulans would be big D and norexan (but without the name) spam.
posted on February 17th, 2010, 4:51 pm
myleswolfers wrote:and the romulans would be big D and norexan (but without the name) spam.
I wouldn't be sure if the romulans would use the "Norexan". We never learned if the Valdore and its different coloured sister were actually ships of a newer line or the first prototypes of these lines, and if they were the latter, I would assume they could abort the project because they were taken out that fast (even if it's understandable considering the Scimitars firepower). Don't mind, it's just a thought of mine.
posted on February 17th, 2010, 4:58 pm
thats why i put my comment in brackets saying that canon didnt use the name norexan. but we saw some of these ships, meaning its a canon ship. whether its a bad ship or if it was produced in large numbers isnt important, my only implication is that it exists as a canon ship and wasnt made up. and that it contributes to a small list of romulan canon ships (big D, "norexan" and that sissy science ship with the interphase generator "phase cloak") meaning that games cant follow canon to the letter, or we wouldnt have tavaras.
posted on February 17th, 2010, 5:05 pm
We would have almost nothing if this were the case 
And it wasn't the point of my statement
I just throwed in that the Valdore and that other new warbird could easily have been the first and the last ones of their type. It still was just a thought.^^

And it wasn't the point of my statement

I just throwed in that the Valdore and that other new warbird could easily have been the first and the last ones of their type. It still was just a thought.^^
posted on February 17th, 2010, 5:13 pm
i agree with your first statement, my point was that sticking to canon is bad for games because of the lack of choice for non fedrats
i agree with your last point that the valdore and other redshirt ship could possibly have been the first and last of their class, but the scimitar was an unreastic ship, the valdore and other similar ship looked weak compared to the enterprise because shinzon may not have actively been trying to blow up the enterprise, but just disable it, so he could suck picard's blood. maybe the valdore and sister ship lived up to expectations, but were no match for the scimitar anyway. maybe they were failures, we will never know since we only saw the ships once. i prefer to think that they were ok and the scimitar was stupidly overpowered, i complained in another thread about how stupid the idea of the scimitar was. i liked the way it looked but it was unlrealistic (if that means anything for star trek). the idea of the the remans building the scimitar at a secret base can be compared to the idea of black plantation workers during slavery times having a secret base where they build an aircraft carrier complete with fighters bombers and copters, and training themselves to use it. then going and attacking all everyone. no matter how much determination the remans had they could not have built a miranda class ship let alone the scimitar.
i agree with your last point that the valdore and other redshirt ship could possibly have been the first and last of their class, but the scimitar was an unreastic ship, the valdore and other similar ship looked weak compared to the enterprise because shinzon may not have actively been trying to blow up the enterprise, but just disable it, so he could suck picard's blood. maybe the valdore and sister ship lived up to expectations, but were no match for the scimitar anyway. maybe they were failures, we will never know since we only saw the ships once. i prefer to think that they were ok and the scimitar was stupidly overpowered, i complained in another thread about how stupid the idea of the scimitar was. i liked the way it looked but it was unlrealistic (if that means anything for star trek). the idea of the the remans building the scimitar at a secret base can be compared to the idea of black plantation workers during slavery times having a secret base where they build an aircraft carrier complete with fighters bombers and copters, and training themselves to use it. then going and attacking all everyone. no matter how much determination the remans had they could not have built a miranda class ship let alone the scimitar.
posted on February 17th, 2010, 5:19 pm
Yeah. The Star Trek movies (especially the TNG ones) often lack logic, and building ANY kind of ship is definately impossible for slaved people. The romulans in particular would have noticed those efforts due to their nature of being great observers and logistic controllers.
It was just an illogical idea to let the Enterprise face an ultimate super-ship to make her last appearance on screen more "epic" in a quite dumb way.
It was just an illogical idea to let the Enterprise face an ultimate super-ship to make her last appearance on screen more "epic" in a quite dumb way.
posted on February 17th, 2010, 5:37 pm
and the crash at the end was stupid too, i loved redlettermedia's review, it pointed out so many flaws, but it failed to notice that if the crash knocked out all of the scimitars disruptors and torps, then why didnt it take out his BFG >9000!!! big honking space gun as well? that seems more complicated than the smaller guns, the ship has to change shape to use the big gun, all the big gun systems were working but not the little guns
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