Ally Repair
Post ideas and suggestions on new features or improvements here.
posted on March 21st, 2010, 3:54 am
My shipyard is here A
Ally shipyard is there B
Enemy Fleet is near ally shipyard C
My Fleet is here D
A-----------------------------------D-------C--------B
I hit R button, and my fleet go to their demise.
I was wondering if it is possible so that when you hit the r button your ships only go to your own shipyard when ally repair is researched, and/or ally repair has a limit range so that your ships have to be near their shipyard to repair..
Ally shipyard is there B
Enemy Fleet is near ally shipyard C
My Fleet is here D
A-----------------------------------D-------C--------B
I hit R button, and my fleet go to their demise.
I was wondering if it is possible so that when you hit the r button your ships only go to your own shipyard when ally repair is researched, and/or ally repair has a limit range so that your ships have to be near their shipyard to repair..
posted on March 21st, 2010, 3:57 am
Ships go to the nearest yard, and only going to your own yard defeats the point of Ally Repair. Just manually tell them to move closer to your base, before hitting R.
posted on March 21st, 2010, 5:51 am
Tyler wrote:Ships go to the nearest yard, and only going to your own yard defeats the point of Ally Repair. Just manually tell them to move closer to your base, before hitting R.
which is exactly the opposite of what i am saying
posted on March 21st, 2010, 10:18 am
Lol Arash, consider that perhaps your opponent put themselves in that position on PURPOSE. Maybe they wanted to cause you extra trouble and time spent micro-ing as a tactic.
Solution to your problem: Send that ship back to your base manually, remove it from your fleet, and re-assign the fleet number without it. Boom. No orders given to that ship.
Can't have the game do everything for you now can we?
Solution to your problem: Send that ship back to your base manually, remove it from your fleet, and re-assign the fleet number without it. Boom. No orders given to that ship.
Can't have the game do everything for you now can we?

posted on March 21st, 2010, 6:38 pm
Boggz wrote:Lol Arash, consider that perhaps your opponent put themselves in that position on PURPOSE. Maybe they wanted to cause you extra trouble and time spent micro-ing as a tactic.
Solution to your problem: Send that ship back to your base manually, remove it from your fleet, and re-assign the fleet number without it. Boom. No orders given to that ship.
Can't have the game do everything for you now can we?
pft fine fine <.<;;
Who is online
Users browsing this forum: No registered users and 51 guests