Additional map objects
Post ideas and suggestions on new features or improvements here.
posted on April 18th, 2011, 8:57 pm
Last edited by Andre27 on April 18th, 2011, 9:01 pm, edited 1 time in total.
Strolling through the Bridge commander site i found this Space Objects pack. Could be an interesting addition.
Real Space Objects 1.0 Beta Download, Bridge Commander Ships
Edit: Perhaps some ancient starbases as well?
Bridge Commander Starbases Downloads, Bridge Commander Ships, Bridge Commander Starfleet_Museum_Era, Bridge Commander Downloads
Real Space Objects 1.0 Beta Download, Bridge Commander Ships
Edit: Perhaps some ancient starbases as well?
Bridge Commander Starbases Downloads, Bridge Commander Ships, Bridge Commander Starfleet_Museum_Era, Bridge Commander Downloads
posted on April 18th, 2011, 9:04 pm

posted on April 18th, 2011, 9:11 pm
Gfx may need adjustment, but the idea is sweet 

posted on April 18th, 2011, 9:13 pm
If you want old stations, you need ones from extinct races. Something like the Nebula generator in the A1 Federation campaign.
posted on April 18th, 2011, 9:21 pm
Tyler wrote:If you want old stations, you need ones from extinct races. Something like the Nebula generator in the A1 Federation campaign.
No reason not to include that as well

posted on April 18th, 2011, 11:21 pm
You know.... I wouldnt mind seeing more large map objects like the argus array. I recently thought large dyson sphere object that encompasses a map would be neat. that way we could battle within a dyson sphere. and no matter what angle the camera is at you could see the inner walls.



posted on April 18th, 2011, 11:55 pm
Njm1983 wrote:You know.... I wouldnt mind seeing more large map objects like the argus array. I recently thought large dyson sphere object that encompasses a map would be neat. that way we could battle within a dyson sphere. and no matter what angle the camera is at you could see the inner walls.![]()
This is a good idea!
posted on April 19th, 2011, 12:42 am
Njm1983 wrote:You know.... I wouldnt mind seeing more large map objects like the argus array. I recently thought large dyson sphere object that encompasses a map would be neat. that way we could battle within a dyson sphere. and no matter what angle the camera is at you could see the inner walls.![]()
And resource moons inside a dyson sphere?
posted on April 20th, 2011, 11:19 pm
Andre27 wrote:Gfx may need adjustment, but the idea is sweet
Andre27 wrote:No reason not to include that as wellBut it would be cool for target practice to have those old space objects and stations.
Njm1983 wrote:You know.... I wouldnt mind seeing more large map objects like the argus array. I recently thought large dyson sphere object that encompasses a map would be neat. that way we could battle within a dyson sphere. and no matter what angle the camera is at you could see the inner walls.![]()
Greyusurper wrote:This is a good idea!
That one sums it all up I think, add them ingame as options for map makers and they could be used for some awesome maps.
Andre27 wrote:And resource moons inside a dyson sphere?
Well the same weapon does differnt damage to the same target when fired by differnt ships in flops too so not THAT much of a stretch.
For the Dyson Sphere i have the perfect model idea.
YouTube
- Fights in the Sphere
This vid was from some mod of the game Freelancer (first relevent vid I found).
Ignore the ships, look at the background (part of the stock game).
We just need convert it from that game to a A2 background file.
If needed I could try to find the file itself since I have the game, and someone else could covnert it as needed.
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