Addition to the map editer , next patch " REQUEST"

Post ideas and suggestions on new features or improvements here.
posted on August 1st, 2009, 1:19 pm
"REQUEST"
well simply put, the blocking trigger of the unity station is too big for my needs we need a blocking trigger half the size of the unity station .and we need one that is one quarter the size of the unity  station.

I ran into a problem making my map. :crybaby:

Also i noticed that when i finished my map "mentioned" below, i was dissapointed greatly.
the ice asteroids that i had placed were to wide,they took up to much room on the Map and on the Mini map in the bottom left corner,the mini map looked like solid ice asteroids on the whole thing .thats no fun.you cant see where anyone is.
"" Asteroid fields Needed half, and one quater the size of the ones we have""

First off i'll give you guys some hint on what im working with.
my maps name is "maze of eight" specs....8 player , 50000x50000
with 21 wormholes ,nebulas and resources well placed.massive maze here too
really crafty, :shifty: it took me 6 hours to draw it in paint "unwittedly i deleted the paint image :rolleyes: " but i have finished the map first.build time was 19 hours none stop.
Also on a short note i have 8tb of storage space 4gb of ram and an 8x agp 512mb graphics card
being pushed by an amd athlon 64x2 dual core processor 3800+ 2.01gh with a bus speed of 2000
socket 939."and wouldnt ya think i could run an 8 player map with out it being choppy,man its way choppy with any 8player map 7 merciless on 1 its to choppy to have fun,just how big of a system do i need my new upgrade date isnt for another 9 months..
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