A Kingon Idea

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Total votes: 7
asom1 votes (14%)
good1 votes (14%)
ok0 votes (0%)
bad1 votes (14%)
sucks2 votes (29%)
the doctors dont under stand the inportans of deefting the kingons.2 votes (29%)
posted on October 10th, 2004, 5:03 pm
this idea is for the kingons. giveing a ship the abilaty to ram in to uther ships cosing lots of damge.
posted on October 10th, 2004, 5:40 pm
we always thought about something like that but that would make balancing real hard. so the alternative i see in it is giving an non player vessel but klingons the possibility to do that. klingons have many nice units anyway. i think if we would integrate such ships for the klingons, even with less hitpoints and cheap price (or would you pay much for such a ship, i don't think not more than any other vessel costs like terrors from starcraft). that would only annoy non klingon players, especially would be painful for stations. terrors in starcraft are better suited there cause they only can attack air units. in fleet operations there are only 'air' units, so that unit would be strong. making it slower would make the unit pointless too and not worth the price. i just think such a unit wouldn't match star trek logic and affect gameplay negative.

DOCa Cola
posted on October 10th, 2004, 5:57 pm
indeed, don't like it, but maybe make a self destruct in it and that would do some pretty bad area damage like the diamond thing
posted on October 10th, 2004, 5:58 pm
hmmm maby....
Preator Helev
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posted on November 2nd, 2004, 7:31 pm
The dominion bug should have a ramming speed special weapon.
posted on November 2nd, 2004, 9:10 pm
I think optec mentioned it does......

And for the idea, I dont like it, cause then some players would just build their strategy around that---> just couldnt stand millions of bops ramming my capital ships :)
posted on November 2nd, 2004, 10:49 pm
Yep, the dominion Attack Destroyer will most probably have a collide special ability, also it won't deal that much damage, so it should only be usable as a weapon of last choice. a real kamikaze vessel as mentioned above should be something for a neutral race, indeed
posted on November 2nd, 2004, 11:00 pm
I realize this may be technically unfeasible, but how about making the dominion bugs automatically ram the nearest enemy when their hull is degraded to say 20 percent? That would be pretty neat.
posted on November 3rd, 2004, 4:37 am
what is a dominion bug?
posted on November 3rd, 2004, 5:58 pm
  what is a dominion bug?


Its a dominion destroyer ship-----> look for a pic on google ;) :P just type in dominion ship :D
posted on November 4th, 2004, 12:10 am
how about making the dominion bugs automatically ram the nearest enemy when their hull is degraded to say 20 percent? That would be pretty neat.


Sorry, unless there is something hidden in the deepest mires of the odf's and other ship control systems there is nothing I know of that correlates both the hull integrety and the special weapons atleast not something that the AI would know how to moniter ;)
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