2 Credits to Earn ... anyone?
Post ideas and suggestions on new features or improvements here.
posted on June 5th, 2008, 8:03 pm
Greetings... 
Today I had an idea concerning the Credit System you use in FO. What do you think about earning more credits (say another 2) by wiping out an enemy or even an NPC base as some sort of achievement? I found that idea very attractive as it would be more exciting to destroy an NPC or something alike... you could even expand that thought on Ferengie ships or other neutral vessels that dropped a random amount of ressources or credits. Federation wouldn't be allowed to do that of course
I'd love to see such a tweak for a future version...

Today I had an idea concerning the Credit System you use in FO. What do you think about earning more credits (say another 2) by wiping out an enemy or even an NPC base as some sort of achievement? I found that idea very attractive as it would be more exciting to destroy an NPC or something alike... you could even expand that thought on Ferengie ships or other neutral vessels that dropped a random amount of ressources or credits. Federation wouldn't be allowed to do that of course

posted on June 5th, 2008, 10:13 pm
Sounds interesting... and alongside that, maybe experience for ships upon leaving combat intact... 

posted on June 6th, 2008, 4:42 am
It would be nice to get extra points for capturing Starbases ,upgrade facilities, and ship yards. Capturing a Starbase gets you 2 extra points , a large shipyard 1 point , small shipyard .5 points. and Avitar prestige points for returning with 90% or better of your ships from battles.Get enough PP for your avitar (S)He get to build a flag ship from the Salvaged technology (S)He as aqiured from Battle. The Avitar "Hero" ship can be destroyed but the tech aquired is not lost, how ever the Ship will cost double to be rebuilt.
posted on June 6th, 2008, 8:53 am
Jan, we need english versions of "our" signatures
posted on June 6th, 2008, 10:22 am
we have plans about neutral stations that my grant additional credits after the v3 release. but your ideas sound interesting too
noted down
noted down

posted on June 7th, 2008, 3:00 pm
Optec wrote:we have plans about neutral stations that my grant additional credits after the v3 release. but your ideas sound interesting too
noted down
That must be one of the most optimistic responses I've ever seen from Optec, nice idea.
posted on June 29th, 2008, 8:01 pm
How about credits for taking Ferengi ships and turning them over to the people they stole ships from. I'd execute them myself, even at the cost of credits.
posted on August 14th, 2008, 8:27 am
first off sorry for bringing this topic back from the dead, but i had an idea about this.
what do you guys think about gaining credits for destroying large groups of ships/stations? kind of like what C&C generals did with the general's abilities, but applied to credits.
what do you guys think about gaining credits for destroying large groups of ships/stations? kind of like what C&C generals did with the general's abilities, but applied to credits.
posted on August 14th, 2008, 5:50 pm
PREATOR DEFIANT wrote:That must be one of the most optimistic responses I've ever seen from Optec, nice idea.
ROFL

Who is online
Users browsing this forum: No registered users and 18 guests