Strange Borg AI behaviour

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
posted on March 23rd, 2013, 5:14 pm
Hello everyone. I've just recently begun playing the latest FO release, and so far I'm astonished by the mod quality.

One of the biggest mysteries to me so far are these: AI-controlled Asssembly Nodes can build Resource Nodes (instead of having Resource Assimilators do so, as player-controlled Borg do); and the AI-controlled Borg yards (can't remember the name for now :sweatdrop: ) are not one-use only as usual. How come?

Also, every time I close the game, I get the error report window, even though the game runs just fine.

Thanks in advance and stay the best!
posted on March 23rd, 2013, 6:44 pm
technical limitations. the borg ai has to do it differently as the ai can't handle the human way. they also get supply per second automatically, so supply isn't an issue for them.

as for the crashes, submit/attach the error reports.

welcome.
posted on March 23rd, 2013, 7:12 pm
Myles wrote:technical limitations. the borg ai has to do it differently as the ai can't handle the human way. they also get supply per second automatically, so supply isn't an issue for them.

Thought as much, but seeing how the team hacked a great deal of the original coding and expanded the game's maximum... err... everythings, I wasn't so sure.

Myles wrote:as for the crashes, submit/attach the error reports.

Damn, forgot it doesn't save them automatically. I'll send one as soon as I play it again (veeery soon ;) )
Reply

Who is online

Users browsing this forum: No registered users and 4 guests

cron