Some Feedback on Cascade Feedback

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
posted on February 8th, 2010, 6:15 am
Hey, I just did a test with cascade feedback.  I pitted 15 C-11s against one norway and used cascade feedback on it.  The shields dropped to about 35% and the special energy loss was so low that when I clicked on the norway it was almost back up to full power.  Am I missing something? :sweatdrop:

I guess I feel that since it's designed to take out support ships, 15 should do some significant damage.  And the energy loss, which is what I'm more concerned about I guess, was negligible.  No one would ever spam 15 C-11s in a game they want to win, so how effective are 4-6 of them going to be?
posted on February 8th, 2010, 9:55 am
This is payback for the damage they did before :D
You are right though, it does very very very little damage atm - I hope its a bug and they fix it :(
posted on February 8th, 2010, 11:20 am
yea, the energy is incrorectly calculated, has already been fixed
posted on February 8th, 2010, 2:55 pm
Oh no... not another one claimed by Tom's Nerf-o-matic! Someone help! :lol:
posted on February 8th, 2010, 3:21 pm
1337_64M3R wrote:Oh no... not another one claimed by Tom's Nerf-o-matic! Someone help! :lol:

i reported it a while back in 3.1 so not my fault :)
posted on February 8th, 2010, 4:58 pm
Yeah, you make one nerf thread and are labeled a Nerf-o-matic for the rest of your life. :rolleyes:

It's really an interesting kind of symmetry.  Before, 1 C-11 could take out 30 ships.  Now it takes 30 C-11s to take out one ship. :whistling:
posted on February 8th, 2010, 9:08 pm
More than a year now, eh Mal?  :lol:
posted on February 8th, 2010, 10:13 pm
I'll never get to use cascade feedback in my Dominion fleet.  I think Optec does this to play a mean trick on me. :'(

"Whoops!  Just another 'miscalculation'..." :whistling:  :innocent:
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