Romulan GenX Frigate
You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
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posted on October 6th, 2010, 3:20 pm
I feel like the Romulan Frigate isn't worth producing compared to the Spectre refit. The cost is higher for the Frigate, but the stats don't help it along with the fact the specter gets better Vet stats as well and a semi-useful Special ability. I think maybe giving the Frigate a Special would fix the problem. Give a special like overloaded disruptor where it fires a single devasting shot or a constant beam? The other idea is to give it rapid shot for the projectile cannons. Maybe 3 shots in a second with out interfereing with regular cannon timing? Basically I haven't figured out why go with the frigate when the specter is going to be more efficient in cost and strength. Just some thoughts I think would help the Romulans.
posted on October 6th, 2010, 3:55 pm
Well, the specter has more defense, which means it's better for large fleets when cloaking ships out is hard to do. The frigate has more offense, which makes it an amazing hit-and-run attacker and small-ship killer.
Of course, Romulans already HAVE a ton of hit-and-run ships and they already have small-ship killers, so if a player goes into generix the specter is usually a better choice. For the record though, if you have time the best ship available to the Romulans is the federation mixed-tech frigate that has critical shot, pretty much what you're suggesting. A special that powerful on a mass-produced ship is just awesome, the only downside is how long it takes to build up a fleet of them.
I think the regular frigate could use a special, but not a very big one. After all it already has 2 good passives. Maybe something like a small speed boost or an activated ability that recharges the shields but can't be used during combat. (Maybe it lowers the shields and raises them at full strength 10 seconds later)
Of course, Romulans already HAVE a ton of hit-and-run ships and they already have small-ship killers, so if a player goes into generix the specter is usually a better choice. For the record though, if you have time the best ship available to the Romulans is the federation mixed-tech frigate that has critical shot, pretty much what you're suggesting. A special that powerful on a mass-produced ship is just awesome, the only downside is how long it takes to build up a fleet of them.
I think the regular frigate could use a special, but not a very big one. After all it already has 2 good passives. Maybe something like a small speed boost or an activated ability that recharges the shields but can't be used during combat. (Maybe it lowers the shields and raises them at full strength 10 seconds later)
posted on October 6th, 2010, 4:19 pm
Yeah I could see a special that is to good on a regular frigate would make it too powerful and used to much. But that kind of shield charge would get to many killed. I think polarized hull plating or something along that line would be better because you could use it when shields dropped for cloaking or combat damage. Any damage reduction is better then none.
posted on October 6th, 2010, 4:58 pm
This belongs in Balance, not Modifications.
I dunno ... the Frigate has plenty of uses. It shrugs off damage from anything with pulses and is MUCH faster than the Spectre. I agree that the Spec overall is without a doubt the most resource-efficient ship the Romulans have, but there is NOTHING wrong with the Frigate
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Laugh those Klingons away with the Frigate!
I dunno ... the Frigate has plenty of uses. It shrugs off damage from anything with pulses and is MUCH faster than the Spectre. I agree that the Spec overall is without a doubt the most resource-efficient ship the Romulans have, but there is NOTHING wrong with the Frigate

Laugh those Klingons away with the Frigate!
posted on October 6th, 2010, 5:09 pm
What is with the red text? You wouldn't catch me doing something like that... 
OnTopic - Agree with Boggz. Against Klingons the Frigate is pretty useful and its a good destroyer killer.

OnTopic - Agree with Boggz. Against Klingons the Frigate is pretty useful and its a good destroyer killer.
posted on October 6th, 2010, 6:18 pm
frigate - use against stuff with pulses, or low defence enemies
spectre - use it any time you feel like, practically impossible to kill these as they have amazing special. slow as molasses so plan well. difficult to assimilate due to high crew. but if u need a purpose it works best against torpedo units.
red text - should be reserved for things that need emphasis, not whole posts.
spectre - use it any time you feel like, practically impossible to kill these as they have amazing special. slow as molasses so plan well. difficult to assimilate due to high crew. but if u need a purpose it works best against torpedo units.
red text - should be reserved for things that need emphasis, not whole posts.
posted on October 6th, 2010, 6:57 pm
Sorry about the red, but I am a big fan of red. The frigate still has special energy with no really use besides cloaking. I feel like it is missing something from a pratical standpoint, but this is a game. After looking at the stats on a lot of different vessels and comparing the refits, I can see that it has some benefits, but its benefits are blurred with the cost of it especially since its greatest benefit is during early and mid game.
posted on October 6th, 2010, 9:29 pm
Last edited by funnystuffpictures on October 6th, 2010, 9:39 pm, edited 1 time in total.
You know I feel that Scout Cubes aren't worth producing in comparison to Tac Cubes
I can't believe someone's actually complaining that a Generex isn't worth building xD unless used in the sentence "It wasn't worth pissing funny off by building a Generex."
http://guide.fleetops.net/guide/strategy/romulan/unitanalysis#GenerixFrigateRefitStaryardTal39ShiarAcademypassiveSuppressiveShielding2xProjectileWeaponstrongversuspulseweaponryunitswithDefensiveValuelt20

I can't believe someone's actually complaining that a Generex isn't worth building xD unless used in the sentence "It wasn't worth pissing funny off by building a Generex."
LaorDeLove wrote:Basically I haven't figured out why go with the frigate when the specter is going to be more efficient in cost and strength. Just some thoughts I think would help the Romulans.
http://guide.fleetops.net/guide/strategy/romulan/unitanalysis#GenerixFrigateRefitStaryardTal39ShiarAcademypassiveSuppressiveShielding2xProjectileWeaponstrongversuspulseweaponryunitswithDefensiveValuelt20
posted on October 7th, 2010, 12:07 am
Just humor a noob like me. After my last post I went and tried an instant action game against hard Klingon and the frigate work well when fighting brels, kvorts, and Kbjec but the frigates started losing momentum when susa and vorcha came around. I used the Frigates like they were intended with raids on moons and it work well. I even got 3 vets out of the never ending waves and I lost them all because of the blasted charg'H. Anyways I kept trying to build a fleet larger fleet of Frigates (5+) they kept getting destroyed by constant torpedo batterings. I guess what I am trying to say is Frigate and Spector classes are different by 61 Dil, 20 Tri, 3 Sup, 3 Att, -5 Def 20 Speed, -110 crew for the frigate. Im just thinking that a early game go to ship would be maybe cheaper then a mid to late game solid ship like the spec. Maybe I am just not using the frigate right... or maybe something does need to be altered.
posted on October 7th, 2010, 1:25 am
You'll find that in multiplayer, frigates are very useful. You've already pointed out that you did well vs. the ships the frigate is designed to counter. But remember that the AI spits out many more ships than in online play in an "attempt" to provide a challenge. So a race that already has fewer ships will have problems once you start encountering ships that aren't the direct counter. Remember that if the frigate countered everything, what would be the point of building other ships? 
Once you start doing multiplayer, you'll find that the frigate is quite the beast of a ship, and can even be the first ship built in MP games.

Once you start doing multiplayer, you'll find that the frigate is quite the beast of a ship, and can even be the first ship built in MP games.
posted on October 7th, 2010, 1:42 am
In a game against a human, veteran generexes are GODLIKE. I actually recommending setting mobility to medium when you go into combat to make sure they attack from long range instead of moving with the bunch.
posted on October 7th, 2010, 1:50 am
I've found, against AI, that a fleet of 3 Specter, 2 Frigates, and 1 Support do well pretty much until the stage of the game where Dominion and Borg fill whole screens with battleships.
Toss in a couple Rheinn that survived from pre-generix time, and that fleet will hold until you can reinforce it with warbirds.
Probably a damned solid fleet in multiplayer as well, but I'm not tungled, and even then, I prefer Borg.
Toss in a couple Rheinn that survived from pre-generix time, and that fleet will hold until you can reinforce it with warbirds.
Probably a damned solid fleet in multiplayer as well, but I'm not tungled, and even then, I prefer Borg.

posted on October 7th, 2010, 7:07 pm
Yes Devs! Lets make a ship that cant be stopped by anything! Yeah!





posted on October 7th, 2010, 7:25 pm
funnystuffpictures wrote:Yes Devs! Lets make a ship that cant be stopped by anything! Yeah!![]()
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:rolleyes:
As long as I'm the only one allowed to use it, I'm all for this

posted on October 7th, 2010, 7:25 pm
Blazing Gig wrote:As long as I'm the only one allowed to use it, I'm all for this
you'd still lose

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