Collective Connections Bug ?

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
posted on June 8th, 2009, 10:29 pm
I´ve noticed that apart from being able to upgrade the rate you collect collective connections, there´s another button that allows you to pay some resources to instantly get 20 CC, is it intentional that you can use that button only once ?

I ask because it reminded me so strongly of the way other races buy supplies with increased costs the more often they buy them, right now this borg option seems rather useless, cause you can only buy 20CC ONCE.

Thanks for reading and hopefully replying.  :D
posted on June 8th, 2009, 10:32 pm
it's normal. it was there in 3.06 exactly as is.

The intention of this is to allow u to get the initial spurt in connections at a cost. This gives u the initial spurt to build a decent fleet while waiting for the rest to accumulate.

the subsequent upgrades are for the rate of accumulation. Those are to the right and cost a bit more.
20 is just the initial spurt u need.

U can use it at any time to get ahead to pump out a couple of ships. I like using it at the outset, but alos find it good when ive got those resources but nor enough priority for that 1st cube.

It's pretty useful whichever way u look at it :)
posted on June 8th, 2009, 10:39 pm
I guess you´re right, well it was in 3.0.6, i figured it was some kind of bug, and when 3.0.7 came i was startled a bit.

Maybe one of the mods sees this and confirms it, but i trust your wisdom, serp.  B)
posted on June 9th, 2009, 12:46 am
That reminds me.  If you assimilate an enemy starbase, you can buy supplies too.
posted on June 9th, 2009, 8:12 am
Yep its intended that it is unique, but we are currently thinking about adjusting it to make it always available
posted on June 9th, 2009, 2:48 pm
Last edited by Anonymous on June 9th, 2009, 2:56 pm, edited 1 time in total.
Optec wrote:Yep its intended that it is unique, but we are currently thinking about adjusting it to make it always available


That would be nice. For the most part now, I end up having 30K dil and 20k tri, but end up being constrained by connections that are maxed out and still too slow (compared to my dil, tri and supply).

The one thing missing with connections atm, is the ability to use the extra resources to get those connections. I can use tri/dil to build moreincubations to up my supply. I can use supply to get more tri/dil, but other than the standard upgrades for the connections collection rate, I can just use the buy button once.

It would be a BIG + if we had the extra ability to buy and take advantage of my expanded bases and the additional dil/tri I get from the new moons.

Hope u guys enable the connections buy feature.


thnks Optec.
posted on June 9th, 2009, 7:12 pm
Maybe at a ~4 minutes timer?
posted on June 9th, 2009, 7:18 pm
i would nto want a 4 min timer. That would defeat the purpose of the buy.

consider this, it takes 130 secs to get a cube after the final upgrade research is done, which is why IMO the best way would be to increase costs.

that way we can prevent the simple buying of 20 at any time instead of upgrading the rate thru the additional research, while still keeping this open for ppl who have the additional resources which they have obtained thru expansion.
posted on June 10th, 2009, 1:16 am
Well i suppose it´s good that i asked, i´d like the change, cause i experience the same thing as Serpicus, too much of anything but no connections.  :lol:
posted on June 10th, 2009, 1:26 am
Do you play Optimize or Assimilate Darthashur, and what vessels do you build? If you build predominately low tech units I think you'll find that it is the exact opposite--running out of resources while having too many CC's. For this reason, I'm not sure it needs to be remedied, as you can fill the quota by building lower tech units (afterall, CC's are the soft cap on the Borg being able to build only high tech units and thus being completely unbalanced).
posted on June 10th, 2009, 10:43 am
Dominus_Noctis wrote:Do you play Optimize or Assimilate Darthashur, and what vessels do you build? If you build predominately low tech units I think you'll find that it is the exact opposite--running out of resources while having too many CC's. For this reason, I'm not sure it needs to be remedied, as you can fill the quota by building lower tech units (afterall, CC's are the soft cap on the Borg being able to build only high tech units and thus being completely unbalanced).


It depends if i want to have pyramids or not, but mostly optimize, maybe you´re right about the low tech ships, but i hate to build crap that gets destroyed, i like my ships.  :rolleyes:

No, just kidding, of course somehow the building of endgame ships has to be regulated for the borg somehow, though i hate scubes, asimilators are definetely nicer with assimilation, spheres are just meatshields. I like pyramids (mostly because i like.... ummmm ... pyramids  :lol:) and diamonds.
The only issue with cubes is that there blocking each other so much due to their size.
posted on June 10th, 2009, 1:14 pm
Yup yup, I understand that desire. However, you may wish to try out Scubes mounted with Regeneration Modules and Collective Features (Slicer etc) at least once. Even though they are relatively easy to destroy, it is just one more target for the enemy to have to take out and lower your firepower incrementally, rather than all at once. These type of Scubes have high amounts of special energy, and do more damage for their cost than Assimilators actually. Combined with Transwarp, you needen't ever lose a Scube if you so wish.

Indeed, pathfinding is a bit odd with Cubes, but in some ways it is balancing because all that firepower can't be concentrated in one location :blush:

Pyramids and Assimilators definitely use up the CC's and not the resources, and its practically the only viable strategy as Assimilate: they are just so cost effective due to that plus 20 defense and the halfed CC count for Assimilators.
posted on June 10th, 2009, 2:33 pm
Actually, Darth you'll find that collective connections early in game accumulates rather slowly.
A scout cube needs 10 Connections to be built. An assim needs 30.

With the new costs, if u wait to 30 connections and build 2 Scout cubes, you will spend approximately 350 dil each (making total cost about 1050 dil and 500+tri). And gain in all 3 ships that are short ranged, and are pretty easily taken apart by Rhienn torp refits. Also, the amount of time taken to get those 3 Scubes will vary by you buying the 20 extra connections.
But will be approximately the same time as the opponent has 5 or so rhienns with or w/ refit depending on how good he is. A dom player will have about 7 bugs and maybe a bomber or 2. Scubes dont stand much there either. Fed sabres may be doable, but when the warp in gets there you are going to be outgunned.
But at the end you will have to wait a full cycle of connection reloads to get a few more Scubes

Conversely, in the same time you can allocate 600 dil  and about 600 tri for 1 assim with special refits (using optimize). If you;re using Assimilate you can get 2 assims in the same time with about 1200 dil.

This is just the outset. However, if one tries to wait and build up one will see that the connections cannot be increased much in accumulation rate from the first upgrade. The second upgrade is very costly with 1125 dil and 549 tri. early in game this is rather expensive. So as optimize you''re left with fewer viable options.

One way to bolster the fleet would be to use probes. But other than that the role of Scubes is still minimal, and relying on them will usually be inefficient gameplay. not very borg  :borg:

So, regardless of which way you go, you are not ending up with additional ccs and less resources.
You would end up as such if you kept draining urself trying to build up for the Scubes that are easily taken apart, and have to also spend on upgrading the Connection collector, in order to get more.

In my book, while the low class Borg ships like Scubes can theoretically be assigned a role, from a practical standpoint you will find it falls flat on its face as untenable against a normal Romulan/Dominion/Fed player.
Yeah, you can go for it against a kling player. But with them ure still better served with an assimilator that can take over those minimally crewed ships. again relegating Scubes to more of an early game "intrepid class" role for the Borg, and not really part of good borg gameplay..

hope this helps when u weigh your options.
posted on June 10th, 2009, 8:28 pm
The best use I've found for scout cubes is as follows.  Build a few.  Get Boarding.  Let your scout cubes assimilate multiple enemy destroyers while you work on your connections.  Those destroyers are now your actual defense force.

Recrew the Scout Cubes between every battle, and try to keep them out of the main brunt of the battle.  Once you add the first assimilator to the mix, their effectiveness in this role increases dramatically.
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