question about 'forceinvalidatetarget' or ignoreValidAsTarg
Talk about anything related to old versions of Armada.
posted on December 26th, 2011, 4:41 pm
When set to true (1), the target is ignored by default (while this ordnance is used on the target), but you can still attack it as a player with an attack order, though the attacker will only shoot once.
Note that this effect is most noticeable in weapons that can be toggled, as forceInvalidateTarget is considered active for the duration of the firing. If a beam-type ordnance, the lifeSpan command sets how long the target is invalidated while the beam is firing on it.
what exactly does this mean? does it only apply to special weapons or can i use in on standard weapons as well. if i did would that make a fleet target different ships automatically? (independent targeting) if not this command than which one?
if i put one of these commands in say the phaser odfs, wouldn't it mean only ships with those phasers can target the same craft? Akira's have fc1phas, Intrepids have fc3phas and would target a different ship right?
Note that this effect is most noticeable in weapons that can be toggled, as forceInvalidateTarget is considered active for the duration of the firing. If a beam-type ordnance, the lifeSpan command sets how long the target is invalidated while the beam is firing on it.
what exactly does this mean? does it only apply to special weapons or can i use in on standard weapons as well. if i did would that make a fleet target different ships automatically? (independent targeting) if not this command than which one?
if i put one of these commands in say the phaser odfs, wouldn't it mean only ships with those phasers can target the same craft? Akira's have fc1phas, Intrepids have fc3phas and would target a different ship right?
posted on December 26th, 2011, 4:48 pm
Yes it can be used by standard weapons, no it would not make ships target different ships automatically - the reason why it doesn't do the latter is because ships still prefer to target a ship, even if they cannot actually attack it. So, just because you invalidated their primary target, doesn't make these weapons stop trying to auto acquire it. 
The only way to make ships target different ships automatically is with the CannonImp commands in FO. Bear in mind these are automatic attacks and cannot be commanded.

The only way to make ships target different ships automatically is with the CannonImp commands in FO. Bear in mind these are automatic attacks and cannot be commanded.
Who is online
Users browsing this forum: No registered users and 9 guests