PP restart

Talk about anything related to old versions of Armada.
posted on January 11th, 2010, 10:04 pm
hi since 3.1.0 has been released and a2 maps now are compatable will the pp continue again
posted on January 11th, 2010, 10:04 pm
Ye that would be awesome.
posted on March 3rd, 2010, 8:52 am
I too am would like to know if the PP will continue as this is a must for long trem survival of the comunity.
posted on March 3rd, 2010, 10:17 am
Forgive me my unworthy appearance here... but pp? Can't find solid data on that... would you mind to enlighten me?
posted on March 3rd, 2010, 10:25 am
Developing the Patch Project means a lot of extra work and at the moment we are focusing on the development of Fleet Operations, sorry :sweatdrop:

If you are interessted in the modding features, there is also a moding community around Fleet Operations.
Modding
posted on March 10th, 2010, 10:08 am
Might I purpose that you make the PP open sorce to encourage other programers to write for it much the same way the the foundation plugin has been open sorced in the BC community. I could never hurt to draw more programers to the Armad community.
posted on March 10th, 2010, 9:30 pm
I believe their plan is to eventually release the tools they have been developing for their endeavors - but they haven't yet gotten around to making these tools useful (or more understandable) for release  ^-^. Since they use so much high-end software, I imagine it might be quite difficult to just release the tools if you yourself can't install them  :blush:
posted on March 17th, 2010, 10:01 am
making your own 'patches' could also be scary and it could ruin combatability with other mods
posted on March 17th, 2010, 10:13 am
Last edited by Dave Denton on March 17th, 2010, 10:22 am, edited 1 time in total.
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