Modders: Modular Stations issue explained

Talk about anything related to old versions of Armada.
posted on November 7th, 2007, 10:41 am
This should be interesting for modders using the 1.2.4 patch in their current project with the modular stations feature.

I now came behind the issue why using more than one shipyard as a modular station won't allow the second shipyard to be build under some circumstances. it has nothing to do with stock odfs or something like that. an armada function that checks research pods for the same type to prevent building the same upgrades on a researchstation twice. it is meant to poll some properties of the researchpods attached to let armada know two pods are of the same type. due to the researchstations were not designed to work with shipyards this function checks wether the second and/or third builditems are the same on a shipyard pod - and if so, it prevents you from building a second station. so the workaround for 1.2.4 is to have the builditems ordered around in your shipyards so that builditem1 and 2 differ if you like to use more than one of the same type.

upcoming 1.2.5 will have this function fixed in order for shipyard pods to fully work. you still need to use different odfs for each pod.

let me know if that has worked for you
posted on November 7th, 2007, 12:40 pm
dont spose you came across this after you designed how the klingons build ships?
posted on November 9th, 2007, 2:37 pm
Last edited by Lt.Cmdr Worf on November 9th, 2007, 2:39 pm, edited 1 time in total.
so basically I have to change the build order...so build a shipyard...then build something else like a turret or something..and then build another shipyard? is that what you are saying? but actually have the build order changed in the odf file.
posted on November 9th, 2007, 6:20 pm
no, in the shipyard odf, the builditems1 and 2 have to differ in each shipyard in order to have two shipyards on a researchstation usable at the same time currently
posted on November 9th, 2007, 7:04 pm
WHOOOO HOOOO!!!! Doca you are indeed the Man!!! Finally it works...I am ecstatic about this..I can finally build my DS9 the way i want it!!! Thank you sir.
posted on November 9th, 2007, 8:44 pm
good to hear :) thats great
posted on November 10th, 2007, 11:20 pm
I have also noticed the same problem in my moding you can only build one of each type of station on a research station so what your saying is we have to have the station duplicated under say 2 odf files if we want to have two at a time on the station? and that is what 1.2.5 will fix?
posted on November 10th, 2007, 11:52 pm
you can have the station duplicated..but the buildlist for say a shipyard if you want two shipyards attached to a station, has to have the first and second builditems be different..so for example:

station1.odf

buildItem0 = "fscout"
buildItem1 = "fcolony"

and then:

station2.odf

buildItem0 = "fcolony"
buildItem1 = "fscout"

see what I mean?
posted on November 11th, 2007, 2:23 am
yea, exactly, but it should be with buildItem1 and buildItem2 (buildItem0 can be the same).
posted on November 11th, 2007, 3:37 am
oh..okay..but builditem0 and builditem1 work just the same...so i guess its okay...
posted on November 11th, 2007, 7:12 pm
thats confusing :crybaby: so that is what 1.2.5 will fix? :ermm:
posted on November 11th, 2007, 8:25 pm
erm, yes ;) i posted this as info if you'd like to play with this feature now and don't wait until i have 1.2.5 ready for release
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