added features

Talk about anything related to old versions of Armada.
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posted on February 28th, 2008, 12:40 pm
jb_2me wrote:I'd be really interested to get Armada II in widescreen, not really for a bigger res, actually for a smaller one.

Armada II on the Asus Eee PC :D

Does anyone have any suggestion or working methods for doing this?

that could get problematic, even with widescreen patch. armada 2 has a 800x600 fixed menu resolution while the eeepc only has 800x480. armada needs 800x600 minimum to display the menu correctly (otherwise it wouldn't be usuable anyway. so i fear that armada 2 on eeepc is impossible.
posted on May 17th, 2008, 10:21 pm
so wot features can we expect to see in the nxt patch
posted on June 1st, 2008, 10:26 pm
DOCa Cola wrote:it works fine so far, one issue is that armada is not able to show a long list of resolutions as the combobox expands out of the screen ;)


can't you add a scroll bar to the list?
posted on June 2nd, 2008, 9:24 am
i want to pull out beta versions of PP 1.2.6 after the FO v3 release, which will include upgrades to the replaceweapon (improved replacement engine, autocasting, ai-only-autocasting, warp-in, timed autocasting, better fighter deployment features and much much more), unlocked resolutions feature and what else you might request from FO v3...
posted on June 6th, 2008, 12:28 pm
great new Doca  :thumbsup:
posted on June 6th, 2008, 2:19 pm
Just a small question, but what do u mean by "autocasting"? Is that just the enemy using their special weapon? Or what is it, exactly?
posted on June 6th, 2008, 3:15 pm
that means for example that it 'fires' on a vessel creation. for example you could add a placeholder vessel with a replaceweapon as provided start unit where the replaceweapon feature is used to create a random vessel
posted on June 6th, 2008, 9:57 pm
wud it be possible to have a sod based torpedo
and the pdp to have a chance to miss and able to target phaser/pulse/torps
posted on June 8th, 2008, 2:00 am
cud i request that the race logo does not disappear wen i put the 10th ship in the build que as it seams to b a pointless thing the gui does
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