	// Map Definitions

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1011
	Handle trigger_1011

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1010
	Handle trigger_1010

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1008
	Handle trigger_1008

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1007
	Handle trigger_1007

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1006
	Handle trigger_1006

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1005
	Handle trigger_1005

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1004
	Handle trigger_1004

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1003
	Handle trigger_1003

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1002
	Handle trigger_1002

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1001
	Handle trigger_1001




	// Map Object Initialization

	trigger_1011 = GetHandle( "trigger_1011" );
	trigger_1010 = GetHandle( "trigger_1010" );
	trigger_1008 = GetHandle( "trigger_1008" );
	trigger_1007 = GetHandle( "trigger_1007" );
	trigger_1006 = GetHandle( "trigger_1006" );
	trigger_1005 = GetHandle( "trigger_1005" );
	trigger_1004 = GetHandle( "trigger_1004" );
	trigger_1003 = GetHandle( "trigger_1003" );
	trigger_1002 = GetHandle( "trigger_1002" );
	trigger_1001 = GetHandle( "trigger_1001" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (1 points)
	// Path: "Camera_3" (2 points)
	// Path: "path_1" (13 points)
	// Path: "path_2" (14 points)
	// Path: "path_3" (11 points)
	// Path: "path_4" (13 points)
