Milkshape Star Fleet Command Importer
=====================================

This imports SFC I/II MODS.

As milkshape does not support hardpoints, you will need
to use the UTMV (from assimsoft) to view them. If you
want to import a MOD, change it, and then export it
again, you will lose your hardpoints. To solve this
problem, load the original model up in the UTMV and it
will create a hardpoint dump file. Import the MOD.
Change it. Export it. Reopen the SFD. The hardpoints
will still be there (loaded from the dump file). Choose
hardpoints->lockin from the menus. And tada, hardpoints
reinserted.

If there is a lightmap, it should be placed as the
"alphamap" for milkshape. This will make the mesh pretty
much invisible in milkshape, but when exported the alphamap
will be used as a lightmap for SFC. You will also need
to increase the emittance in order to make the texture
visible.

To install, just copy into the Milkshape folder with the
other DLLs.

Have fun!

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by Chris Graham of Assimsoft
 - www.assimsoft.com

Making open source trek games.